1862- Signale – Ein Weltraumabenteuer aka Sygnały MMXX aka Signals: A Space Adventure (1970, DDR – Poland)

spacetime coordinates: sometimes in the 21th century

Polish poster version which as usual looks just fabulous

directed by: Gottfried Kolditz 

Trivia: One interesting fact is that the celebrated actor Romanian Iurie Darie plays the role of Commander (could not believe my eyes!). S The captain of the ship Laika was played by Piotr Pawlowski. Another characteristic of these movies was their diverse cast – in fact the cast was supposed to reflect a similarly diverse future as well as the realities on board the Interkosmos Soviet space program. So, Polish, East German, Romanian, Serbian and one Egyptian actress Soheir El Morshedy are part of the cast of this SF.

Here is some information about the Subharchord, an early electronic sound generator made in East Germany by Gerhard Steinke and used in TV shows, movie soundtracks etc for its futuristic, experimental feel.

And here a cool slide presentation about SF fandom in the GDR with lots of details, about authors, covers SF clubs and SF zine publishing stats.

The movies is generally criticized for its lack of philosophic vacuity or for lack of ideas in comparison with its much more celebrated predecessor 2001 directed by Kubrick (that in its turn got inspiration from Ikarie XB-1 directed by Czechoslovak Jindřich Polák). A strange signal from space arrives and Research Station Ikaros supposed to search for alien life forms, goes mysteriously silent around Jupiter. One strange characteristic is the general non-involvement in matters SF of either the film directors or script writers. There was a gap btw current SF writing in East and these movies, a thing that also sounds familiar with today’s situation when most of the new, exciting and interesting SF voices (with the notable exception of Liu Cixin or Jeff VanderMeer do not manage to see movie adaptations made from their literary oeuvres). For film directors it seems it was mainly just a chance tryout or even something dictated politically, although they had quite a free hand. Another characteristic was that gender equality was actively promoted and women scientists and pilots were treated on equal terms as the men. Architects in contrast, or set designers were much more enthusiastic and many of them probably, we might suppose SF fans that finally found an opportunity to exercise their talents, shape some alien planetary surfaces or spaceship designs.

logo of the Soviet Interkosmos which allow various member states of the Eastern bloc to send their cosmonauts to space

imdb

1861 – Utopia in Babelsberg – Science Fiction from the DDR (2021 documentary by DEFA)

timespace coordinates: somewhere in the East Germany 1960s 1970s 1980s

Somehow I cannot embed the link so here it is (sadly only in German! and only available till 11.05.2022 ∙ 23:59). Many thanks to Julia Linda Schulze for catching on with this documentary and keeping us in the loop with it!

//This is, without question, one of the best documentaries I have seen about the context, ideals and cinematography surrounding East bloc, ex-Socialist SF. Maybe this is again a demonstration as why it is such a niche thing and why most of the older SF movies do not getting enough of an exposure and why it is easy to get stuck with images of mostly US, English-language movies from the same period (mainly space-age 1960s and 1970s). There is lots of interviewed researchers including film directors, special effects contributors, script writers, set designers, costume makers as well as SF historians, SF writers, art curators etc from current Germany that dwell on the retro-futuristic, the ideological engagements of the DDR period and the general openness towards a better and definitely more Internationalist and Pacifist, non-militarist future. The usual triumphalist scientist vision of unlimited growth and untrammeled progress that hounded so much of the Soviet planning is not really prominent, there is more questions and warnings as well as usual problems carried along in space. A few ideas first of what struck me when watching it. If you want to know more and see a few screen captures I made, here’s my take on it with the TW thread like rabbit hole into various related directions.//

Cosmonaut in the front is played by legendary Serbian actor Gojko Mitic that is known as the East German Winnetou in the Karl May Easterns (Ostern), as well as for his cosmonaut in 1970 DEFA studios Signale – Ein Weltraumabenteuer (Signals: A Space Adventure):

  1. Although there is a lot of aesthetic appetite for the retro futuristic Former East, its communist monumental art, brutalism and mosaics, there are very few detailed popular accounts about how pop cult was the future or space exploration during the Cold War. In retrospect, we are left with an openly nostalgic (Ostalgie – how it is called somehow disparagingly in Germany) feeling, as well as a lot of, I guess, normal misunderstandings about a period mostly labeled as a broken dystopia, a period of cultural creative and artistic censorship. In the eyes of the aggressively individualistic and ‘free speech’, a transgressive present, it all seems uber-controlled, stiffing, with education and history suffering from propaganda, party and state- induced inaccuracies and biases. It is really to fixate on Stasi terror Cold War or ’empty idealism’ since there really existed a repressive state surveillance, human rights abuses etc These of course existed and nobody needs to deny them. Cringe is ok, even ridiculing, but then nihilism and cynicism are at the order at the day every day. It is harder and harder to entertain any kind of ideals, other than ‘futurism’ or singularity as dictated corporate leaders (Elon Musk or Bezos entrepreneur ‘genius’ types) CEOs and their overbearing visions of how the future should be shaped and in who’s image. Promethean – ‘besting and bending nature’ to our will is clearly not the way, yet common will and reason must still have to weigh in if we are to somehow mitigate what mostly Western ‘growth’ has already done to the planet. Thus, under critical and trying times, it is becomes hard to acknowledge there was a playful side, a dreamy side and one that considered cooperation and pacifism as the precondition for space exploration, or avoiding the worst of the worst here on Earth. Visions of the East bloc Utopia are not a bloc, and are naive in any way, they are informed by a certain scientifically-informed outlook, of changing emotions and hopes in regard to the progressive fragility of modern human civilization as a whole, at a particular juncture, a difficult turning point characterized by that very modern separation of the ‘space of experience’ from the ‘horizon of expectation’ (highlighted in the work of German historian of Enlightenment and Modernity Reinhart Koselleck, especially his Futures Past). Our whole collective experience as an entire species, one might say of humanity as a whole, has not prepared us for what is around the corner, the existential risks around the next bend. This might mean unprecedented space exploration, material improvements, a more egalitarian space living, unusual and unsuspected medical & technological amenities, as well as the incredible and unprecedented material and ecological threats, that none of our ancestors experiences or current experiences can prep us for what’s coming. These split, the split between the lived and accumulated experience of previous generation and what lies ahead was particularly prominent in the XX East bloc, ex-Socialist, ex-Communist -call them what u want countries and political systems. This dissociation of the future from both present and the past – has, I think also characterized and formed these anxieties and hopes that animate and infuse these East German movies.
  2. While the above cannot be ruled out, there is the exactly opposite feeling that experience, however slight and remote, back here on earth, can somehow introduce us to somehow that is beyond immediate reach, transforming us here on earth trough mutual communal play. That we, as communal playful primates can practice and the enjoy is essential in a period of tremendous technological & scientific changes. This happens whenever we have to face the future together. Yes technological and scientific overdrive – was popular in Soviet east, heavy ‘Taylorist’ industrialization started with Lenin, Chernobyl events immediately followed suit, catching up with the West and war against nature made sure the collapse came earlier than planned, but ecological and environmental (as well as what we would call X-Risk) thinking was also making strides. Especially during the long 1980s, the last gasp of those divergent regimes was reworked and visible in SF bookd amd movies. Some Socialist SF movies already started showing the dirty side of things, moving away from the totalizing ‘Star Trek’ futures, acknowledging there is pollution, there’s a visible tear & wear of progress and technological betterment, and the fact that the post-apocalyptic times or xenoplanetary worlds might be quite un-heroic, with ego-maniacal rulers, neo colobialism, and various forms of slavery, racism and sexism still very much alive. Even as a space faring civilisation you still had to recharge a spaceship’s hyperdrive from (sic!) – proto-technological remains such as a pair or phosphorus smeared matchsticks (like in Soviet Kin-Dza-Dza 1986). This planetary future was to be experienced, not just dreamed or read about in SF books, and one that cannot be faced as nations nor as corporate entities, not even as people or as a single species, nor race, gender, sex, origin and birth – should be made a priority. This universalist call it what u want – program, grand plan, vision, dream, etc has been a motor for a lot of very unlikely cosmic visions, from the Pioneer playgrounds, school visits, children’s books, TV programs etc. This was a practice foremost – of imaginary exercises in schools, during classes, in kindergartens, when one had to write and think in terms of the year 2000, write an essay about what one would do or one’s children would do in that incoming future! Everything was suffused (at certain periods more than others for sure) with the livable qualities of this kind of starry eye program, the idea that you can participate via present into a future. That you or your group of school friends are some small part of something much more grandiose that makes even the usually drab, scarcity prone and usually defective Socialist present livable. It was almost the runaway- dreaming of the weirdo Russian cosmists (Tsyolkovsky, Fyodorov etc) and shameless avantgarde lofty ideals but turned into something more humble, more terrestrial, (DIT) DoItTogether in a way that was not deffered (no waiting!), but constantly living it and experiencing it in the Now. There is a lot of nostalgia industry nowadays, although noirish 1940 nostalgia adds a different layering to – and makes retrowave cyberpunk post-Marxist itself divergent, diverging further more from a complacent belief in unlimited progress as such. Marvel is peddling tons of nostalgia, just thinking about WW84 or Once Upon A Time in Hollywood, yet calls about “retrofuturism” obscure the fact that what we are properly speaking about is not a nostalgia about something gone, something used up, but for the future – of valuing not just what was or is, but what could have been; those unrealized (maybe even more and more unachievable at the present moment) potentialities that coexist and suffuse what has happened or happening. What they lacked in action, plotline or even cerebrality, or the usual Kaboom competitive strife & big Star Wars fireworks, these Eastern SF flicks provided a vague, general background, a substrate on which a programmatically (much too rosy &) hopeful, universalist (in spite of everything – colonialism, imperialism, racism, instrumental reason, carbon ideology, patriarchy etc) belief that one can skip exotic bananas (as one of the SF writers in the movie reminisces), in order to entertain the possibility of contributing to exoplanetary adventures. At the same time, this strain of SF was not good at dealing with the past, especially the East German past during the WWII, or the way a recent past as much as an older past still lingers or may affect present outcomes and futural imaginings. Still, what Utopia in Babelsberg Studios manages to evaluate or value is that is is possible to approach such imaginings without fetishizing them. We are mostly thinking about Hollywood as the preeminent dream machine, even now in the rise of China Hollywoods seem to bend and become reinvested in the Chinese Dream. This makes me(and probably others) curious, since, like Frankfurter School cultural pessimism always maintained, Hollywood is too much real and not very much dreaming. It was never about dreaming, but about repeatedly selling the same waking nightmares or recycled capitalist tropes as realities in the form of dreams.

1834 – Boros Szikszai aka Boros Zoltán and Szikszai Gábor Hungarian concept artist duo

here is a nice portfolio video with a small biography from their late 1970s early 1980s art studies in Budapest, their works for Hungarian SF mags (Galaktika), poster art, cyberpunk Allianz calendars, commercial work (Pepsi), coverart, gaming (WoW), matte paintings, D&D etc

Somehow I feel really pissed that there is not much to be seen by this incredible cult duo of Hungarian illustrators (one of them, Gábor Szikszai lives in LA to my knowledge working inside the gaming industry). I tried to trace as much as I could about their work – altough I do not have the least knowledge in Hungarian language I managed to dig up a few things. Both seem to embody the best of the 80s- 90s, somehow combing pulpy-glossy, realist imagery, feeling like airbrush and looking like VHS tape covers. They did some great futuristic cityscapes (including a lot of fantasy character work & magicpunk game cards). Here I want to mostly focus on their proper SF work and tell you how I found out about them.

full German series translation of Sector General from the 1990s composing a coverart panorama with artwork by Boros Szikszai (Boros Zoltán and Szikszai Gábor)

I stumbled on their work via this incredibly nice panorama coverart work for Sector General cycle in its German translation. I would love to print out this panoramic view inside my room so one could actually sit inside the station looking outside – surrounded on all side by this picture. In fact if you collected or read all the books in the series – in the end you could complete this puzzle of an orbital galactic Hospital – the centerpiece of James White’s Sector General series. James White is a Northern Irish SF author that settles the majority of his stories and novel around Sector 12 General Hospital – an immense floating hospital station located in deep space. It is widely considered the first explicitly pacifist space opera (published from 1957 onward) in a stark contrast with contemporary US space operas, which were generally militaristic. In fact the station is seen from. The start as an ideal way to make peaceful first contact possible between very different alien species. Each section of the station is like the ISS a patchwork of various habitat each ward customized to the metabolic, chemical, anatomic requirements of its patients. Taking into account gravity, atmospheric pressure, respiratory needs (if respiration is your thing). White’s hate of war and xenophobia is an important feature driving the whole series. His ability to make goodness – interesting, moving and actionable (instead of battles, destruction, invasions etc) is quite unique. In fact he loathed violence so much that the only violence was that of planetary catastrophes, accidents, surgery rooms or emergency situations. It presents us with a credible and believable version of altruistic space doctors that work towards establishing xenobiological mutualistic or symbiotic relationships.

A few notes of the Hungarian Galaktika(1972-1995) SF mag where Gábor Szikszai duo published some of their early work) – like most of the East European, ex-Socialist countries, SF was a true mass phenomenon not a niche thing. The more I find out about the specific publications and distro histories of neighboring countries of Bulgaria and Hungary (as well as what I gather from my own experience with Romanian SF publications), the more I realize how deeply enjoyed and widely spread were ideas discussed by SF mags or anthologies, how diverse the available range of translations and how wide the outreach of these magazines was. I heard an anecdote about how the Bulgarian translation of Dune became the talk of the town. From the kids at school to the ladies selling flowers or the engineers on scaffolding of construction sites (this is a story I heard from Bulgarian historians of SF). Of course a lot of these mags plummeted after 1990, and their fortunes went up and down along the years. Of course a lot of East European ‘talent’, some of its best illustrators made it way towards better payed, more prestigious venues, starting their studios or continuing to work for the US or German video gaming or card board game market. At the peak of its popularity Galaktika had a print run of 94,000 copies (for a population of 10 million).

It is really hard to track the work of Boros Szikszai online and there is not a lot of archival materials so I am thankful for everybody that scanned or made available (not least to them!) their amazing work. I appreciate their airbrush style that reminds me somehow of the best of lonf 80s and 1990s, the slick chrome artwork of Japanese illustrator Hajime Sorayama without the explicit pinup poses or how they pushed Syd Meadesque cityscapes towards a cyberpunk straight-to-VHS or straight-to-DVD 90s trashy kind of look. I also like the fact that they made a lot of futuristic ads using the picturesque Budapest Danube shoreline, always quite recognizable in their 90s work. They even have a pretty cool dystopian Budapest cityscape. Sadly a lot of their SF and cyberpunk work is very hard to find online (most is just magic card decks and WoW).

Hungarian UFO artwork by Gábor Szikszai

HU geek blog with their work

Official Gábor Szikszai website

An article in Hungarian about their work (had to use Google translate but has lots of links)

A cool gallery portfolio with their stuff