1241 – 198X (2019 arcade game)

timespace coordinates: Suburbia, just outside the City, sometime in 198X.

198X is an arcade epic. A coming-of-age story told through multiple games and genres, worlds and characters. Experience the thrill of shooting, driving, jumping, fighting and role-playing – combined with emotional, cinematic storytelling. This is a love letter to the golden age of arcade games – yet with a scope that was never possible in the actual 1980s.

This is 198X – where a new life is just 1 credit away.

SYSTEM REQUIREMENTS (MINIMUM): OS: Windows 8 / Storage: 4 GB available space

steam   /   198xthegame.com/

1022 – Dead Cells (2017 video game)

s543181744429673150_p1200_i6_w1488Dead Cells is a roguelikemetroidvania video game developed and published by Motion Twin. Following about a year in early accessDead Cells was released for Microsoft Windows, macOS, Linux, Nintendo Switch, PlayStation 4, and Xbox One on August 7, 2018.

In the game, the player takes the role of a slime-like creature that takes control of a corpse in a dungeon, through which they must fight their way out. The player gains various weapons, treasure and other tools through exploration of the procedurally-generated levels to fight undead creatures within it. At times, the player may gain “cells”, a type of in-game currency that can be used to purchase permanent upgrades or unlock new items for the player if they reach the vendor between each level. Dead Cells uses a permadeath system, causing the player to lose all cells and other currencies or items upon each instance of death.gwenael-masse-deadcells-brutalupdate-webThe plot of Dead Cells is minimalistic, only giving bits of information to the player. Taking place on an unnamed island, the player character is referred to as the Prisoner, a humanoid with a pile of gelee or plantmatter in place of a head. The Prisoner is immortal, as every time he dies his “head” manages to lurch its way back to the starting prison. According to a guard, the Prisoner is said to have been executed for some crime, but the nature of the crime is never specified.thomas-vasseur-skulligEvery time the Prisoner dies, the island reconfigures itself, which serves as an explanation for the rogue-like mechanics. In the game, the reason for this is specified as the island being a living organism that evolves over time. In the end, he kills the Hand of the King and stabs the real king only to explode and wind up back at the start like nothing happened. (wiki)

SYSTEM REQUIREMENTS (MINIMUM): OS: Windows 7+ / Processor: Intel i5+ / Memory: 2 GB RAM / Graphics: Nvidia 450 GTS / Radeon HD 5750 or better / Storage: 500 MB available space / Additional Notes: DirectX 9.1+ or OpenGL 3.2+


Easter Eggs and References 

steam   /   dead-cells.com

954 – Maldita Castilla (2012 arcade game)

timespace coordinates: AD 1081 Kingdom_of_Castile

Maldita Castilla, known in North America and PAL regions as Cursed Castilla, is an arcade action video game developed by Locomalito and released in December 2012. The game is primarily based on myths from Spain and, to a smaller degree, other parts of Europe. Maldita Castilla was developed as a tribute to Ghosts’n Goblins. The game was inspired by Amadis of Gaul, a sixteenth-century Spanish chivalric romance.

The game can be downloaded for free from the website of its author, Juan Antonio Becerra aka “Locomalito”https://www.locomalito.com/maldita_castilla.php

steam

SYSTEM REQUIREMENTS (MINIMUM)OS: Windows Vista, 7, 8 o 10 / Processor: 1GHz+ / Memory: 512 MB RAM / Graphics: 128 MB / Storage: 100 MB available space


Speedrun / Longplay

863 – Time Commando (1996 Computer game)

timespace coordinates: 2020 @ the Historical Tactical Center > Prehistoric > Roman EmpireFeudal JapanMedievalConquistadorWild West, Modern Wars (World War I and supposedly World War III), Future (Stanley’s era) > inside the main computer (Virus World)583-time-commando-dos-front-coverTime Commando (originally released for the PC on 31 July 1996) is an action-adventure computer and video game developed by Adeline Software and published by Electronic Arts in Europe, Activision in America, and Virgin Interactive (PlayStation version) and Acclaim Entertainment (Sega Saturn version) in Japan. Time Commando was re-released for modern computer systems on 6 January 2012 by GOG.com. (wiki)

PSX Longplay

778 – Discworld (1995 video game)

discworldDiscworld is a 1995 point-and-click adventure game developed by Teeny Weeny Games and Perfect 10 Productions for MS-DOS, Macintosh, and the Sony PlayStation. A Sega Saturn version was released the following year. The game stars Rincewind the Wizard (voiced by Eric Idle) and is set on Terry Pratchett‘s Discworld. The plot is based roughly around the events in the book Guards! Guards!, but also borrows elements from other Discworld novels. It involves Rincewind attempting to stop a dragon terrorising the inhabitants of Ankh-Morpork.

The game was developed because the designer Gregg Barnett wanted a large adventure for CD-based systems. A licence was difficult to obtain; Pratchett was reluctant to grant one as he wanted a Discworld game to be developed by a company with a reputation and who cared about the property. An original story was created due to Barnett having difficulty basing games on one book. Discworld was praised for its humour, voice-acting and graphics, though some criticised its gameplay and difficult puzzles. Discworld was followed by a sequel, Discworld II: Missing Presumed…!?, in 1996. (wiki)

Ankh-Morpork

Ankh-Morpork lies on the River Ankh (the most polluted waterway on the Discworld and reputedly solid enough to walk on), where the fertile loam of the Sto Plains (similar to Western Europe) meets the Circle Sea (the Discworld’s version of the Mediterranean). This, naturally, puts it in an excellent trading position. Lying approximately equidistant from the cold Hub and tropical Rim, Ankh-Morpork is in the Discworld’s equivalent of the temperate zone. The name “Ankh-Morpork” refers to both the city itself, a walled city about five miles (8 km) across, and the surrounding suburbs and farms of its fiefdom. The central city divides more or less into the more affluent Ankh and the poorer Morpork which includes the slum-like “Shades”, which are separated by the River Ankh. Ankh-Morpork is built on black loam, broadly, but is mostly built on itself; pragmatic citizens simply built on top of the existing buildings when the sediment grew too high as the river flooded, rather than excavate them out. There are many unknown basements, including an entire “cave network” below Ankh-Morpork made up of old streets and abandoned sewers (it has been continuously stated that anyone with a pickaxe and a good sense of direction could reach anywhere in Ankh-Morpork by knocking walls down in a straight line, though in Thud! it is added that they would also need to breathe mud). Recently, the underground regions have been extended by the city’s dwarf population to get around unimpeded. It has recently been made municipal property. Ankh-Morpork is also the city with the most dwarfs on the whole disc outside of Überwald, largely considered the dwarfen homeland, with over 50,000 dwarfs living there.  (wiki)


Terry Pratchett – Back in Black BBC Documentary 2017 (youtube)

imdb

708 – Pony Island (2016 video game)

ponyisland1280jpg-c73c23_1280w

Pony Island is a video game developed and published by Daniel Mullins. As a metafictional game, the game has the player interact with what appears to be an old arcade cabinet game called “Pony Island“. The player soon discovers the game is corrupted by a demonic being which is trying to claim the player’s soul for itself. (wiki)

SYSTEM REQUIREMENTS (MINIMUM) : OS: Windows XP // Memory: 2 GB RAM // DirectX: Version 9.0 // Storage: 400 MB available space

steam

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Dropsy

Candle

Gorgeous hand-painted watercolor visuals give Candle that special flair, as all backgrounds and characters have been carefully drawn and then scanned, picture after picture. The game consistently feels like a living painting.