The Great Perhaps tells the story of an astronaut returning to Earth destroyed by natural cataclysms. There, among the ruins he finds an unusual artifact — an old lantern, in the light of which you can see glimpses of another time and travel to the past.
Experience constant time traveling between an empty, melancholic scenery of the post-apocalyptic Earth and its vivid days gone by.
The hero will face the danger in the post-apocalyptic present, as well as in the past. Help him on his journey to find out the true cause of the disaster and save the planet!
SYSTEM REQUIREMENTS (MINIMUM): Requires a 64-bit processor and operating system / OS: Windows 7 (64 Bit) / Processor: Intel Core 2 Duo 2.4 GHz / Memory: 4 GB RAM / Graphics: NVidia Geforce GTX 650 Ti, AMD Radeon HD 7790 / DirectX: Version 10 / Storage: 5 GB available space / Sound Card: Direct X Compatible
steam / trailer / walkthrough
timespace coordinates: 2018 – 2038 New York City, Washington, D.C., the far side of the Moon, AntarcticaIron Sky (imdb) is a 2012 Finnish-German-Australian comic-science-fiction action film directed by Timo Vuorensola and written by Johanna Sinisalo and Michael Kalesniko. It tells the story of a group of Nazi Germans who, having been defeated in 1945, fled to the Moon, where they built a space fleet to return in 2018 and conquer Earth. (wiki)
As The Hollywood Reporter noted, “the score by Laibach adds character, mixing pastiche pop with symphonic elements“. (www.laibach.org/iron-sky-soundtrack)
Iron Sky: The Coming Race (imdb) is a Finnish-German comic science fiction action film directed by Timo Vuorensola, released on 16 January 2019 in Finland. It is the sequel to Vuorensola’s 2012 film Iron Sky. The film was crowdfunded through Indiegogo.
Like its predecessor, the movie refers to several motifs of post-war Esoteric Nazism, such as the Hollow Earth theory. The movie’s title is most likely a reference to Edward Bulwer-Lytton‘s novel The Coming Race (1871) that is commonly regarded as the origin of the so-called Vril myth. The film teaser features the Vril symbol that was designed by the Tempelhofgesellschaft in the 1990s. (wiki)
Götterdämmerung / Fourth Reich / helium-3 / Reptilians / Agartha / Nuclear holocaust / Moon Nazis / Jobists / ironsky.net
timespace coordinates: In the future, the Sun has aged and is about to turn into a red giant, pushing the nations of the world to consolidate into the United Earth Government, a world government, to initiate a project to move the Earth out of the Solar System to the Alpha Centauri system, in order to preserve further human civilization. Enormous thrusters running on fusion power are built across the planet to propel the Earth. Human population is reduced severely due to catastrophic tides that occur after the planetary engines stop Earth’s rotation, and later as the planet moves away from the Sun, much of the surface is frozen due to lowered temperatures, forcing humans to live in vast underground cities built adjacent to the engines.
The Wandering Earth (Liu lang di qiu) is a 2019 Chinese science fiction film directed by Frant Gwo, based on the novella of the same name by Locus Award and Hugo Award-winning author Liu Cixin. It stars Qu Chuxiao, Li Guangjie, Ng Man-tat, Zhao Jinmai, Wu Jing and Qu Jingjing. (wiki)
According to The Hollywood Reporter, The Wandering Earth is China’s “first full-scale interstellar” film.
imdb / rt
Spartakus and the Sun Beneath the Sea (French: Les Mondes Engloutis, “The Engulfed Worlds”) is a French animated series created by Nina Wolmark. The series consists of 52 episodes, each between 20 and 25 minutes in length, divided into two 26-episode seasons.
The lost city of Arkadia (named for Arcadia) resembles a small Alderson Disk, and is home to an ancient civilization which escaped a Great Cataclysm in the ancient past by relocating deep within the Earth’s crust. Unaware that life continued on the Earth’s surface, and hoping to keep their people safe, the elders sealed all records of their past in the city’s Archives.
Arkadia survives by the light of an artificial sun, the Tehra (Shagma), which is dying. A group of young Arkadian kids and teens defy the law and enter the Archives. With information about the world above, they create a messenger, Arkana, and send her above to find help.
Arkana encounters two children from the surface, Matt and his sister Rebecca, and brings them back through the underground strata (which seem more like separate worlds or dimensions, with one strata even being the distant future) to save Arkadia. They travel in a living turtle type spaceship called Tehrig, along with Spartakus (a mysterious wanderer) and Bic and Bac (a pair of pangolin-like creatures), Arkadia’s mascots. (wiki)
timespace coordinates: ‘The City’, a dark fantasy world inspired by Victorian, Gothic, and steampunk aesthetics. Thief is a stealth video game developed by Eidos Montréal, published by Square Enix, and released in February 2014 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows video gaming platforms. Feral Interactive brought the game to macOS in November 2015. It is a revival of the cult classic Thief video game series of which it is the fourth installment. Initially announced in 2009 as Thief 4, it was later announced in 2013 that the game is a reboot for the series. (wiki)
SYSTEM REQUIREMENTS (MINIMUM): OS: Windows Vista with Platform Update for Windows Vista / Processor: High-Performance Dual Core CPU or Quad Core CPU / Memory: 4 GB RAM / Graphics: AMD Radeon 4800 series / Nvidia GTS 250 / DirectX: Version 10 / Storage: 20 GB available space
steam / The Art of Thief
On one side of the Jura Mountains there are ants colonies at war and the other home to a huge empire of ants, believed to be one of the largest animal societies in the world, where over a billion ants from rival colonies live in peace.
Discworld is a 1995 point-and-click adventure game developed by Teeny Weeny Games and Perfect 10 Productions for MS-DOS, Macintosh, and the Sony PlayStation. A Sega Saturn version was released the following year. The game stars Rincewind the Wizard (voiced by Eric Idle) and is set on Terry Pratchett‘s Discworld. The plot is based roughly around the events in the book Guards! Guards!, but also borrows elements from other Discworld novels. It involves Rincewind attempting to stop a dragon terrorising the inhabitants of Ankh-Morpork.
The game was developed because the designer Gregg Barnett wanted a large adventure for CD-based systems. A licence was difficult to obtain; Pratchett was reluctant to grant one as he wanted a Discworld game to be developed by a company with a reputation and who cared about the property. An original story was created due to Barnett having difficulty basing games on one book. Discworld was praised for its humour, voice-acting and graphics, though some criticised its gameplay and difficult puzzles. Discworld was followed by a sequel, Discworld II: Missing Presumed…!?, in 1996. (wiki)
Ankh-Morpork lies on the River Ankh (the most polluted waterway on the Discworld and reputedly solid enough to walk on), where the fertile loam of the Sto Plains (similar to Western Europe) meets the Circle Sea (the Discworld’s version of the Mediterranean). This, naturally, puts it in an excellent trading position. Lying approximately equidistant from the cold Hub and tropical Rim, Ankh-Morpork is in the Discworld’s equivalent of the temperate zone. The name “Ankh-Morpork” refers to both the city itself, a walled city about five miles (8 km) across, and the surrounding suburbs and farms of its fiefdom. The central city divides more or less into the more affluent Ankh and the poorer Morpork which includes the slum-like “Shades”, which are separated by the River Ankh. Ankh-Morpork is built on black loam, broadly, but is mostly built on itself; pragmatic citizens simply built on top of the existing buildings when the sediment grew too high as the river flooded, rather than excavate them out. There are many unknown basements, including an entire “cave network” below Ankh-Morpork made up of old streets and abandoned sewers (it has been continuously stated that anyone with a pickaxe and a good sense of direction could reach anywhere in Ankh-Morpork by knocking walls down in a straight line, though in Thud! it is added that they would also need to breathe mud). Recently, the underground regions have been extended by the city’s dwarf population to get around unimpeded. It has recently been made municipal property. Ankh-Morpork is also the city with the most dwarfs on the whole disc outside of Überwald, largely considered the dwarfen homeland, with over 50,000 dwarfs living there. (wiki)