timespace coordinates: Berkeley, California in 1967
Californium is an exploration game co-developed by Darjeeling and Nova Productions with financial support from the French broadcaster Arte, and released in February 2016 for Microsoft Windows and OS X. Californium was developed as a tribute to science-fiction author Philip K. Dick on the 30th anniversary of his death. The player controls Elvin Green, a struggling writer dealing with family matters, as he discovers the means to manipulate reality, and explores several surreal landscapes. (wiki)
SYSTEM REQUIREMENTS (MINIMUM): OS: Windows 7 or Higher / Processor: Intel Core i3 2.00 GHz / Memory: 4 GB RAM / Graphics: DX9 (shader model 2.0) / Storage: 2 GB available space
Gris is an indie platform-adventure game by Spanish indie developer Nomada Studio and published by Devolver Digital for Nintendo Switch, macOS and Microsoft Windows. The game was released on 13 December 2018. (wiki)
Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.
GRIS is a serene and evocative experience, free of danger, frustration or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible. (steam)
SYSTEM REQUIREMENTS: OS: Windows 7 or later / Processor: Intel Core2 Duo E6750 (2 * 2660) or equivalent / AMD Athlon 64 X2 Dual Core 5000+ (2 * 2600) or equivalent / Memory: 4 GB RAM / Graphics: Geforce GT 430 (1024 MB) / Radeon HD 5570 (1024 MB) / Storage: 4 GB available space
Journey is a multiplayer / single-player indie adventure game developed by Thatgamecompany and published by Sony Computer Entertainment. It was released for the PlayStation 3 via PlayStation Network in March 2012 and ported to PlayStation 4 in July 2015. It was later ported to Microsoft Windows in June 2019.
In Journey, the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other’s names until after the game’s credits. The only form of communication between the two is a musical chime, which transforms dull pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The developers sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. The music, composed by Austin Wintory, dynamically responds to the player’s actions, building a single theme to represent the game’s emotional arc throughout the story.
Reviewers of the game praised the visual and auditory art as well as the sense of companionship created by playing with a stranger, calling it a moving and emotional experience, and have since listed it as one of the greatest video games of all time. (wiki)
http://thatgamecompany.com/journey/ / EPIC store