Joseph Needham’s sketchbook from his visit to the Buddhist grottoes at Chienfodong 千佛洞 (Qianfodong), Dunhuang, Gansu Province,… (NRI2/5/12/4)
.. it’s POETIC UNDERSTANDING AND JUSTIFIABLE HATE. It’s July 4 on the top of the Empire State Building after reading an ART SIN BOY mimeograph at Club 57 watching fireworks and thinking about the smile exchanged on the street and nothing but a second glance and lots of dreaming. … It’s letting records skip for ten minutes and thinking it’s beautiful. … IT’S LISTENING TO OTHER POETS AT CLUB 57, TALKING TO POETS, BEING A POET AT CLUB 57. It’s painting on ST MARK’S outside of STROMBOLI PIZZA.
… IT’S DREAMS OF FALLING INTO WARM WATER HOLE WITH EXOTIC FISH CREATURE AND ENOUGH LIGHT TO SEE EVERYTHING.
it’s painting on walls in the suburbs.. IT’S FINDING OUT THE SPACE AGE BEGAN IN 1958. … it’s pornographic pictures and blue feathers.
Indie Game: The Movie is a 2012 documentary film made by Canadian filmmakers Lisanne Pajot and James Swirsky. The film is about the struggles of independent game developers Edmund McMillen and Tommy Refenes during the development of Super Meat Boy, Phil Fish during the development of Fez, and also Jonathan Blow, who reflects on the success of Braid.
After two successful Kickstarter funds, interviews were conducted with prominent indie developers within the community. After recording over 300 hours of footage, Swirsky and Pajot decided to cut the movie down to follow the four developers selected. Their reasoning behind this was to show game development in the “past, present and future” tenses through each individual’s story. (wiki)