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“No, it’s not Webcam DeathStar battling it out in monetary meteorite showers of 50 Euro or more… it is not immanent junkspace collapsing in on itself in a Great Crush after Star Wars merged with Disney Universe. It is Bogdan Marcu trying to bail out your soul! We know he was manuscripting his way out of cyber corporate dungeons, while trying to rewrite the Bible in vernacular Romanian according to 3D Genesis and CGI creationist FX …and what do u know, he might have done it with COCALAR COSMOLOGY! Bless you BM!” |°¦::¦..¦¦¦::||¦÷¦||:::¦¦°.¦|::|¦|:::¦¦|.°°|¦||

1268 – Innerspace (1987)

timespace coordinates: 1980s San Francisco / San Francisco Bay Area

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Innerspace is a 1987 American science-fiction comedy film directed by Joe Dante and produced by Michael FinnellSteven Spielberg served as executive producer.

It was inspired by the 1966 science fiction film Fantastic Voyage. It stars Dennis QuaidMartin Short and Meg Ryan, with Robert Picardo and Kevin McCarthy, with music composed by Jerry Goldsmith. (wiki)

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imdb

1249 -Cuphead (2017 video game)

Cuphead is a classic run and gun video game developed and published by StudioMDHR. Announced in 2013, the game was released for Microsoft Windows and Xbox One in September 2017, for macOS in October 2018, and for Nintendo Switch in April 2019. 7331c6100bb1c5e78a4a63aa51d26c0bThe game was inspired by the rubber hose style of animation used in cartoons of the 1930s, (created with the same techniques of the era, i.e. traditional hand drawn cel animation, watercolor backgrounds, and original jazz recordings.) such as the work of studios Fleischer and Walt Disney Animation, and seeks to emulate their subversive and surrealist qualities.

Cuphead features one or two players taking control of animated characters Cuphead and his brother Mugman to fight through several levels that culminate in boss fights as to repay their debt to the devil.

The game was praised for its art style and noted for its challenging difficulty. It was both a critical and commercial success, winning several awards and selling over four million copies by July 2019. An animated series based on the game is in production by Netflix. (wiki)

SYSTEM REQUIREMENTS (MINIMUM): OS: Windows 7 / Processor: Intel Core2 Duo E8400, 3.0GHz or AMD Athlon 64 X2 6000+, 3.0GHz or higher / Memory: 3 GB RAM / Graphics: Geforce 9600 GT or AMD HD 3870 512MB or higher / DirectX: Version 11 / Storage: 4 GB available space


Cuphead Full Walkthrough 1080p 60FPS

steam

1228 – Chad VanGaalen

“TARBOZ was planned as the first episode of “Translated Log of Inhabitants”, and was an experiment to see if i could make a long-form improvised animation and still get out alive. I barely did!

The “Translated Log of Inhabitants” was conceived as a guide to the origin story of many different species. I imagined myself doing dozens of these episodes, focusing on a new life form very time — very much like a page from “Barlowe’s Guide to Extraterrestrials“. It expands a universe that I had already been developing in my own music videos, as well as ones for other bands. The videos for “Peace on the Rise” as well as ones for Black Mountain and Shabazz Palaces all exist in the same world (at least in my head).

TARBOZ is stream of consciousness, dreams and friends. Alternate versions of my own reality. Coming to terms with the fact that I will never play freestyle disc professionally, but wanting to pay homage to the peaceful energy of that sport. It also reflects my needing to score a sci-fi film so badly that I ended up making my own.

I TARBOZed myself for 2 years, through software transitions and computer wastelands, and slowly the physical realm slipped away. I learned a lot about why you should get into something with a clear idea in mind. I would never make another animation in quite the same the way I made this again. After two years of working on it in solitude I just wanted my life back. Doing it alone was my biggest mistake. I was very lonely.

It didn’t really end up like any of these things, but I hope this might help people understand the spirt of the piece. Although I’m not sure i understand it entirely myself. Sometimes you need to just do it in order to know how to not to do it?”