◊ The notion of a black secret technology allows Afrofuturism to reach a point of speculative acceleration. ◊ Blaccelerationism proposes that accelerationism always already exists in the territory of blackness, whether it knows it or not. ◊ Sinofuturism is a darkside cartography of the turbulent rise of East Asia; It connects seemingly heterogeneous elements onto the topology of planetary capitalism. ◊ Shanghai futurism ultimately depends on breaking free from the now common assumption about the nature of time. ◊ T he unfolding story of Gulf Futurism is a strange mitosis happening out of the sight of the master planners and architects; it’s the splitting of worlds, of then and later, us and them, real and unreal. ◊ The Dubaification of the world is already a thing of the present and the recent past, and has completed its ideological mission at lightning speed.
- “For what stronger pleasure is there with mankind…than the love of hearing and relating things strange and incredible? How wonderful a thing is the Love of wondering, and of raising Wonder!”
–Lord Anthony Ashley Cooper, 3rd Earl of Shaftesbury.
timespace coordinates: 2020 @ the Historical Tactical Center > Prehistoric > Roman Empire, Feudal Japan, Medieval, Conquistador, Wild West, Modern Wars (World War I and supposedly World War III), Future (Stanley’s era) > inside the main computer (Virus World)Time Commando (originally released for the PC on 31 July 1996) is an action-adventure computer and video game developed by Adeline Software and published by Electronic Arts in Europe, Activision in America, and Virgin Interactive (PlayStation version) and Acclaim Entertainment (Sega Saturn version) in Japan. Time Commando was re-released for modern computer systems on 6 January 2012 by GOG.com. (wiki)
As the world around us increases in technological complexity, our understanding of it diminishes. Underlying this trend is a single idea: the belief that our existence is understandable through computation, and more data is enough to help us build a better world.
In reality, we are lost in a sea of information, increasingly divided by fundamentalism, simplistic narratives, conspiracy theories, and post-factual politics. Meanwhile, those in power use our lack of understanding to further their own interests. Despite the apparent accessibility of information, we’re living in a new Dark Age.
From rogue financial systems to shopping algorithms, from artificial intelligence to state secrecy, we no longer understand how our world is governed or presented to us. The media is filled with unverifiable speculation, much of it generated by anonymous software, while companies dominate their employees through surveillance and the threat of automation.
In his brilliant new work, leading artist and writer James Bridle surveys the history of art, technology, and information systems, and reveals the dark clouds that gather over our dreams of the digital sublime. (VERSO)
timespace coordinates: 2001 Ghazni Province, Afghanistan
The Objective is a 2008 american-moroccan science fiction horror film directed by Daniel Myrick starring Jonas Ball, Matthew R. Anderson, and Michael C. Williams. (wiki)
A team of U.S. Special Ops forces is dispatched to a remote mountain region of Afghanistan with the ostensible orders of locating an influential Muslim cleric. While on the mission they find themselves lost in a Middle Eastern “Bermuda Triangle” and faced with an enemy that none of them could have imagined. (rt)
spacetime coordinates: 1972 – 1982 Lebanon Beirut, also known as The Negotiator (UK), is a 2018 American period political thriller film directed by Brad Anderson and written by Tony Gilroy. Set in 1982 during the Lebanese Civil War, the film stars Jon Hamm as a former U.S. diplomat who returns to service in the titular city of Beirut in order to save a colleague from the group responsible for the death of his family. Rosamund Pike, Dean Norris, Shea Whigham, Larry Pine and Mark Pellegrino also star.
Taglines: Beirut: 1982 – The Paris of the Middle East Was Burning imdb
Abzû is an adventure video game developed by Giant Squid Studios and published by 505 Games for PlayStation 4, Xbox One and Microsoft Windows. “Immerse yourself in a vibrant ocean world full of mystery and bursting with color and life. Perform fluid acrobatics as the Diver using graceful swimming controls. Discover hundreds of unique species based on real creatures and form a powerful connection with the abundant sea life. Interact with schools of thousands of fish that procedurally respond to you, each other, and predators. Linger in epic seascapes and explore aquatic ecosystems modeled with unprecedented detail. Descend into the heart of the ocean where ancient secrets lie forgotten. But beware, dangers lurk in the depths. “ABZÛ” is from the oldest mythologies; AB, meaning water, and ZÛ, meaning to know. ABZÛ is the ocean of wisdom.”
The game’s title stems from Sumerian mythology, particularly the myth of the ocean goddess Tiamat and the fresh water god Abzu uniting to form all life: a reason this was chosen was that myths surrounding land-based life and their supposed origins in a cosmic ocean were a recurring theme in multiple world mythologies. The Middle Eastern influences extended to the game’s architecture, and incorporated Nava’s wish for structures to have meaning beyond being simple scenery or tools for player progression. (read more: https://en.wikipedia.org/wiki/Abz%C3%BB#Design)
SYSTEM REQUIREMENTS (minimum) : OS: Windows 7, 64-bit // Processor: 3.0GHz CPU Dual Core // Memory: 4 GB RAM // Graphics: Geforce GTX 750 / Radeon R7 260X // DirectX: Version 11 // Storage: 6 GB available space // Sound Card: DirectX compatible sound card