529 – Firewatch (2016 video game)

spacetime coordinates:  Shoshone National Forest (Wyoming wilderness) 1989firewatch1jpgFirewatch is a first-person mystery adventure game developed by Campo Santo and published by Campo Santo and Panic. The game was released in February 2016 for Microsoft Windows, OS X, Linux, and PlayStation 4, and for Xbox One in September 2016.

The story follows a Shoshone National Forest fire lookout named Henry in 1989, following the Yellowstone fires of 1988. A month after his first day at work, strange things begin happening to both him and his supervisor Delilah, which connects to a conspired mystery that happened years ago. Henry interacts with Delilah using a walkie-talkie, with the player choosing from dialog options to communicate. His exchanges with Delilah inform the process by which their relationship is developed.

The game was directed by Olly Moss and Sean Vanaman, written by Chris RemoJake Rodkin, Moss and Vanaman, and produced by Gabe McGill and artist Jane Ng. The game’s environment was modelled by Ng, based on a single painting by Moss. The design draws inspiration from New Deal advertisements by the National Park Service and field research conducted in Yosemite National Park.firewatch-poster

SYSTEM REQUIREMENTS (MINIMUM):  OS: Windows 7 or higher 64bit // Processor: Intel Core i3 2.00 GHz or AMD equivalent // Memory: 6 GB RAM // Graphics: NVIDIA GeForce 450 or higher with 1GB Memory // DirectX: Version 11 // Storage: 4 GB available space



526 – Unravel (2016 video game)

spacetime coordinates: 20th century Northern Scandinavia

Unravel is a puzzle platform video game developed by the Swedish company Coldwood Interactive and published by Electronic Arts. It was announced on 15 June 2015 and released in February 2016 for PlayStation 4, Xbox One, and Microsoft Windows. The game centres on Yarny, a small anthropomorphic creature made of yarn whom the player navigates through the environment, utilizing the unraveling yarn which makes up Yarny to solve puzzles, avoid dangerous creatures, and traverse obstacles.

MINIMUM SPECIFICATIONS: CPU: Intel Core 2 Duo @ 2.4 GHz or AMD Athlon Phenom X2 @ 2.8Ghz AMD //  RAM: 4 GB // OS: Windows 7, Windows 8.1, Windows 10 – all 64-bit // VIDEO CARD: Requires DX11 class hardware and feature setGeForce GT 450 or Radeon HD 5750 or better, with 512 MB or greater (Laptop GeForce GTX 745M, AMD Radeon HD 8650G or Intel 4400 or better)


522 – City of Ember (2008)

spacetime coordinates:  underground city Ember 241 years after an apocalyptic war City-of-Ember-movie-posterCity of Ember is a 2008 American science fiction film based on the 2003 novel The City of Ember by Jeanne DuPrau. It was  directed by Gil Kenan,written by Caroline Thompson, and stars Saoirse RonanHarry TreadawayBill MurrayMackenzie CrookMartin LandauMary Kay PlaceToby Jones, and Tim Robbinscity-of-ember-4City of Ember belongs to one of the best and most enduring genres of children’s films, in which smart kids stand up against the ignorant and aloof adult world and have a big adventure in the process. It also throws in a fantastical city, replete with whiz-bang inventions and secret societies. (…) Ember itself is fascinating, an intricately detailed set that, like Diagon Alley or the Star Wars cantina, you’d like to take a few hours to wander around in.” Katey Rich   //   Irv Slifkin for Video Business wrote, “this lavishly designed adventure saga from director Gil Kenan… plays like Terry Gilliam‘s Brazil — for beginners”.    //    TV Guide  “A fun and moving family film with a subtly dark feel rarely seen in kids’ movies since the ’80s, City of Ember succeeds despite its shortcomings, not only because of its fun and inspiring story, but because most of its flaws are things kids won’t notice anyway… [T]he story spins into a classic fable; the ignorance that seemed so blissful shows it’s just one half of a coin, where the other side holds apathy and hopelessness. The moral might well be lost on kids, but for adults, it’s compelling — all the more so because we like the good people of this dying city”.


512 – Dishonored (2012 video game)

 spacetime coordinates: industrial city of Dunwall  modeled on London and Edinburgh between the late 1800s and the early 1900s1-dishonored-emily-kaldwinDishonored is a 2012 stealth action-adventure video game developed by Arkane Studios and published by Bethesda Softworks. Set in the fictional, plague-ridden industrial city of Dunwall, Dishonored follows the story of Corvo Attano, bodyguard to the Empress of the Isles. He is framed for her murder and forced to become an assassin, seeking revenge on those who conspired against him. Corvo is aided in his quest by the Loyalists—a resistance group fighting to reclaim Dunwall, and the Outsider—a powerful being who imbues Corvo with magical abilities. Several noted actors including Susan SarandonBrad DourifCarrie FisherMichael MadsenLena Headey and Chloë Grace Moretz provided voice work for the game.1-dishonored-The game is played from a first-person perspective and allows the player to undertake a series of assassination missions in a variety of ways, with an emphasis on player choice. Missions can be completed through stealth, combat, or a combination of both. Exploring each level opens new paths and alternatives for accomplishing mission goals, and it is possible to complete all missions, eliminating all of Corvo’s targets, in a non-lethal manner. The story and missions are changed in response to the player’s violent actions or lack thereof. Magical abilities and equipment are designed to be combined to create new and varied effects.1-dishonored--the-knife-of-dunwall-dlc-11-dishonored-egamer-51-dishonored-definitive-edition-screenshot-03-ps4-us-16jul151-dishonored-_def_ed-3

SYSTEM REQUIREMENTS MINIMUM: OS: Windows Vista / Windows 7 // Processor: 3.0 GHz dual core or better // Memory: 3 GB system RAM // Hard Disk Space: 9 GB // Video Card: DirectX 9 compatible with 512 MB video RAM or better (NVIDIA GeForce GTX 460 / ATI Radeon HD 5850) // Sound: Windows compatible sound card

steam   wiki

“Dishonored”, HD walkthrough (Very Hard+Shadow+Ghost+All collectables)


spacetime coordinates: 19th-century England, Yorkshire >  the Amazon and its tributaries > the Andes of Peru and Ecuador

Richard Spruce and the Trials of Victorian Bryology

21544745863_f0e66a587a_c21979008949_de52a1ebf9_c” Pushing against its scientific reputation as downright boring, moss in particular served to create some botanical, aesthetic sense of a setting that allowed for illicit sexual encounters and for primal yearnings. The reasons for this strange dual identity of bryophytes as both mundane and as primal are relatively clear: realistically, moss provided a soft bed for sexual romps that had to take place outside of stuffy Victorian homes. Serving, perhaps predictably, as a slang term for pubic hair, moss was understood to be consistently moist and jewel-like, glittering like emerald colonies under light. (…) Although tropes of sexual encounters occurring in gardens and forests far predated the nineteenth century, both realistically and literarily, these hidden moss grottoes conjured up an image of something semi-religious, some secret refuge from the trials of urban — and overwhelming imperial tropical — life.”

431 – Cowboys & Aliens (2011)

spacetime coordinates:  1873 New Mexico Territorycowboys-and-aliens bubbawheat.files.wordpress.comCowboys & Aliens is a 2011 American western science fiction film directed by Jon Favreau and starring Daniel CraigHarrison Ford, and Olivia Wilde. The film is based on the 2006 graphic novel of the same name created by Scott Mitchell Rosenberg. The plot revolves around an amnesiac outlaw (Craig), a wealthy cattleman (Ford), and a mysterious traveler (Wilde) who must ally to save a group of townspeople abducted by aliens.

Favreau chose to film traditionally and in anamorphic format (widescreen picture on standard 35 mm film) to further a “classic movie feel” Measures were taken to maintain a serious Western element despite the film’s “inherently comic” title and premise.

Roger Guyett about the aliens: “They’re frontiersmen in a way: traveling to another place and having to deal with all the adversities of the climate. And in our case, we played up the fact that they weren’t comfortable in our world. There are flies all around them; they don’t like the light; and when they were wounded and exposed, a strange fungus grows around them.”

wiki   imdb

390 – The Fairy Tale of the Green Snake and the Beautiful Lily

read “The Fairy Tale of the Green Snake and the Beautiful Lily” by Johann Wolfgang von Goethe HERE

read Two lectures given by Rudolf Steiner at Berlin and Cologne on Goethe’s Tale of the Green Snake and the Beautiful Lily HERE


(…)  “Now in this chasm lay the fair green Snake, who was roused from her sleep by the gold coming chinking down. No sooner did she fix her eye on the glittering coins, than she ate them all up, with the greatest relish, on the spot; and carefully picked out such pieces as were scattered in the chinks of the rock.

Scarcely had she swallowed them, when, with extreme delight, she began to feel the metal melting in her inwards, and spreading all over her body; and soon, to her lively joy, she observed that she was grown transparent and luminous. Long ago she had been told that this was possible; but now being doubtful whether such a light could last, her curiosity and her desire to be secure against her future, drove her from her cell, that she might see who it was that had shaken in this precious metal. She found no one. The more delightful was it to admire her own appearance, and her graceful brightness, as she crawled along through roots and bushes, and spread out her light among her grass. Every leaf seemed of emerald, every flower was dyed with new glory. It was in vain that she crossed her solitary thickets; but her hopes rose high, when, on reaching her open country, she perceived from afar a brilliancy resembling her own. “Shall I find my like at last, then?” cried she, and hastened to the spot. The toil of crawling through bog and reeds gave her little thought; for though she liked best to live in dry grassy spots of the mountains, among the clefts of rocks, and for most part fed on spicy herbs, and slaked her thirst with mild dew and fresh spring water, yet for the sake of this dear gold, and in the hope of this glorious light, she would have undertaken anything you could propose to her.” (…)