GREEN HELL IS THE NEW HEAVEN Timisoara city in the Anthropocene Remastered version of the 2012 movie about the Ailanthus tree also known as the Tree Of Heaven in a loud and overheated Timisoara. A project for Waiting Spaces #1 http://waiting-spaces.simultan.org/
Panel houses, snow, overcast sky, tiny kitchen, shabby staircase… It’s Winter is an indie game which genre could be classified as sandbox, post-soviet, sad 3d, russian sadness. Nothing awaits you: there is no chance to get out, no room for adventures and breathtaking plot. Just a broken radio, refrigerator filled with food, loneliness and endless snow.
This game created by Ilya Mazo in collaboration with well-known underground game designer Alexander Ignatov (sad3d) is a part of the “ШХД: ЗИМА” multi-platform project which consists of the book, music album, short film and theatre play. (steam)
SYSTEM REQUIREMENTS (MINIMUM): OS: Windows 7 / Processor: Intel Celeron G3900 or AMD A6-9500 / Memory: 512 MB RAM / Graphics: GeForce GT 430 or ATI Radeon HD 4670 / DirectX: Version 9.0 / Storage: 300 MB available space / Sound Card: Compatible with DirectX 9
As the world around us increases in technological complexity, our understanding of it diminishes. Underlying this trend is a single idea: the belief that our existence is understandable through computation, and more data is enough to help us build a better world.
In reality, we are lost in a sea of information, increasingly divided by fundamentalism, simplistic narratives, conspiracy theories, and post-factual politics. Meanwhile, those in power use our lack of understanding to further their own interests. Despite the apparent accessibility of information, we’re living in a new Dark Age.
From rogue financial systems to shopping algorithms, from artificial intelligence to state secrecy, we no longer understand how our world is governed or presented to us. The media is filled with unverifiable speculation, much of it generated by anonymous software, while companies dominate their employees through surveillance and the threat of automation.
In his brilliant new work, leading artist and writer James Bridle surveys the history of art, technology, and information systems, and reveals the dark clouds that gather over our dreams of the digital sublime. (VERSO)
man always makes it clear to himself: “You are using things which have the intention of not being penetrable.” 1180