“The Universe of Keith Haring“, one of the most popular and significant artists of the 20th century, whose mantra was “Art is for everyone!” features interviews and archival footage of Fab 5 Freddy, Jeffrey Deitch, Kim Hastreiter, Grace Jones, Madonna, Yoko Ono, David LaChapelle, Kenny Scharf, Carlo McCormick, Andy Warhol, Ann Magnuson, Tony Shafrazi, and Junior Vasquez. Audio excerpts from original interviews with Keith Haring were conducted by Haring’s biographer John Gruen. (rt)
The Universe of Keith Haring is a 2008 documentary by the filmmaker Christina Clausen.
.. it’s POETIC UNDERSTANDING AND JUSTIFIABLE HATE. It’s July 4 on the top of the Empire State Building after reading an ART SIN BOY mimeograph at Club 57 watching fireworks and thinking about the smile exchanged on the street and nothing but a second glance and lots of dreaming. … It’s letting records skip for ten minutes and thinking it’s beautiful. … IT’S LISTENING TO OTHER POETS AT CLUB 57, TALKING TO POETS, BEING A POET AT CLUB 57. It’s painting on ST MARK’S outside of STROMBOLI PIZZA.
… IT’S DREAMS OF FALLING INTO WARM WATER HOLE WITH EXOTIC FISH CREATURE AND ENOUGH LIGHT TO SEE EVERYTHING.
it’s painting on walls in the suburbs.. IT’S FINDING OUT THE SPACE AGE BEGAN IN 1958. … it’s pornographic pictures and blue feathers.
Atari: Game Over is a 2014 documentary film directed by Zak Penn about the North American video game crash of 1983, using the Atari video game burial excavation as a starting point. Eurogamer called it “one of the best films about gaming this year and should be seen by anyone with an interest in the medium’s early wild west years.” (wiki)
Developing video games—hero’s journey or fool’s errand? The creative and technical logistics that go into building today’s hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier (@jasonschreier) takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it’s nothing short of miraculous.Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it’s RPG studio Bioware‘s challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone‘s single-handed efforts to grow country-life RPG Stardew Valley from one man’s vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart.
Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable. (goodreads)
Batman & Bill is an American documentary film that premiered on Hulu on May 6, 2017. Directed, written and produced by Don Argott and Sheena M. Joyce, explores the creation of the Batman, how Bob Kane was accepted as the sole creator, and how Bill Finger was never credited for his work despite creating the Batman mythos. (wiki)