1228 – Chad VanGaalen

“TARBOZ was planned as the first episode of “Translated Log of Inhabitants”, and was an experiment to see if i could make a long-form improvised animation and still get out alive. I barely did!

The “Translated Log of Inhabitants” was conceived as a guide to the origin story of many different species. I imagined myself doing dozens of these episodes, focusing on a new life form very time — very much like a page from “Barlowe’s Guide to Extraterrestrials“. It expands a universe that I had already been developing in my own music videos, as well as ones for other bands. The videos for “Peace on the Rise” as well as ones for Black Mountain and Shabazz Palaces all exist in the same world (at least in my head).

TARBOZ is stream of consciousness, dreams and friends. Alternate versions of my own reality. Coming to terms with the fact that I will never play freestyle disc professionally, but wanting to pay homage to the peaceful energy of that sport. It also reflects my needing to score a sci-fi film so badly that I ended up making my own.

I TARBOZed myself for 2 years, through software transitions and computer wastelands, and slowly the physical realm slipped away. I learned a lot about why you should get into something with a clear idea in mind. I would never make another animation in quite the same the way I made this again. After two years of working on it in solitude I just wanted my life back. Doing it alone was my biggest mistake. I was very lonely.

It didn’t really end up like any of these things, but I hope this might help people understand the spirt of the piece. Although I’m not sure i understand it entirely myself. Sometimes you need to just do it in order to know how to not to do it?”


1216 – Sanatorium pod Klepsydra / The Hourglass Sanatorium (1973)

Among all the tales there is one, / which you haven’t heard / and which the night reclaimed long ago. / Have you enough patience to listen to it?

The Hourglass Sanatorium (Polish: Sanatorium pod klepsydrą) is a 1973 Polish film directed by Wojciech Jerzy Has, starring Jan Nowicki, Tadeusz Kondrat, Mieczysław Voit, Halina Kowalska and Gustaw Holoubek. The story follows a young Jewish man who visits his father in a mystical sanatorium where time does not behave normally. The film is an adaptation of Bruno Schulz‘s story collection Sanatorium Under the Sign of the Hourglass. It won the Jury Prize at the 1973 Cannes Film Festival. (Release)

MV5BMjIxMzBlNDgtMTM0Zi00MmEyLWIxMTAtYTFlNGE4OTMyZWVjL2ltYWdlXkEyXkFqcGdeQXVyNTAyODkwOQ@@._V1_timespace coordinates: The time period of the film is a mixture of elements from the turn-of-the-century Galicia where Schulz grew up, and Has‘ own pre-World War II memories of the same region

Joseph (Jan Nowicki) travels through a dream-like world, taking a dilapidated train to visit his dying father, Jacob, in a sanatorium. When he arrives at the hospital, he finds the entire facility is going to ruin and no one seems to be in charge or even caring for the patients. Time appears to behave in unpredictable ways, reanimating the past in an elaborate artificial caprice.

Though Joseph is always shown as an adult, his behavior and the people around often depict him as a child. He befriends Rudolf, a young boy who owns a postage stamp album. The names of the stamps trigger a wealth of association and adventure in Joseph. Among the many occurrences in this visually potent phantasmagoria include Joseph re-entering childhood episodes with his wildly eccentric father (who lives with birds in an attic), being arrested by a mysterious unit of soldiers for having a dream that was severely criticized in high places, reflecting on a girl he fantasized about in his boyhood and commandeering a group of historic wax mannequins. Throughout his strange journey, an ominous blind train conductor reappears like a death figure.

Has also adds a series of reflections on the Holocaust that were not present in the original texts, reading Schulz’s prose through the prism of the author’s death during World War II and the demise of the world he described. (wiki)

imdb


“There are things than cannot ever occur with any precision. They are too big and too magnificent to be contained in mere facts. They are merely trying to occur, they are checking whether the ground of reality can carry them. And they quickly withdraw, fearing to loose their integrity in the frailty of realization. ”  (Bruno Schulz)

1199 – What Remains of Edith Finch (2017 video game)

Winner of Best Game at the 2018 BAFTA Game Awards, as well as Best Narrative awards at the GDC 2018 Choice Awards, 2018 SXSW Gaming Awards, and The Game Awards 2017, What Remains of Edith Finch is a collection of strange tales about a family in Washington state.

As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she’s the last one in her family left alive. Each story you find lets you experience the life of a new family member on the day of their death, with stories ranging from the distant past to the present day.

The gameplay and tone of the stories are as varied as the Finches themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member’s death.
Ultimately, it’s a game about what it feels like to be humbled and astonished by the vast and unknowable world around us.

Created by Giant Sparrow, the team behind the first-person painting game The Unfinished Swan.

SYSTEM REQUIREMENTSRequires a 64-bit processor and operating systemOS: Windows Vista SP2 64-bit or later / Processor: Intel i3 2125 3.30 GHz or later / Memory: 2 GB RAM / Graphics: GeForce GTX 750/AMD Radeon 7790 or later / Storage: 5 GB available space


http://edithfinch.com/   /   steam

1171 – The Electronic Doppelganger: The Mystery of the Double in the Age of the Internet (Book by Rudolf Steiner / Andreas Neider 1917 – 2016)

“Large temptations will emanate from these machine-animals, produced by people themselves, and it will be the task of a spiritual science that explores the cosmos to ensure all these temptations do not exert any damaging influence on human beings.” —Rudolf Steiner 
In an increasingly digitized world, where both work and play are more and more taking place online and via screens, Rudolf Steiner’s dramatic statements from 1917 appear prophetic. Speaking of “intelligent machines” that would appear in the future, Steiner presents a broad context that illustrates the multitude of challenges human beings will face. If humanity and the Earth are to continue to evolve together with the cosmos, and not be cut off from it entirely, we will need to work consciously and spiritually to create a counterweight to such phenomena.
In the lectures gathered here, edited with commentary and notes by Andreas Neider, Rudolf Steiner addresses a topic that he was never to speak of again–the secret of the geographical, or ahrimanic, Doppelganger. The human nervous system houses an entity that does not belong to its constitution, he states. This is an ahrimanic being that enters the body shortly before birth and leaves at death, providing the basis for all electrical currents needed to process and coordinate sensory perceptions and react to them.
Based on his spiritual research, Steiner discusses this Doppelganger, or double, in the wider context of historic occult events relating to spirits of darkness. Specific brotherhoods seek to keep such knowledge to themselves to exert power and spread materialism. But this knowledge is critical, says Steiner, if the geographical Doppelganger and its challenges are to be understood.

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goodreads   /   amazon


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The Computer and the Incarnation of Ahriman

By David B. Black (online)

1152 – Samsara (2011 documentary)

Samsara is a 2011 American non-narrative documentary film of international imagery directed by Ron Fricke and produced by Mark Magidson. Samsara was filmed over a period of five years in 25 different countries around the world.

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The official website describes the film, “Expanding on the themes they developed in Baraka (1992) and Chronos (1985), Samsara explores the wonders of our world from the mundane to the miraculous, looking into the unfathomable reaches of humanity’s spirituality and the human experience. Neither a traditional documentary nor a travelogue, Samsara takes the form of a nonverbal, guided meditation.” (wiki)

imdb   /   fantasy_coffins   /   819 – Olivier de Sagazan