Joseph Needham’s sketchbook from his visit to the Buddhist grottoes at Chienfodong 千佛洞 (Qianfodong), Dunhuang, Gansu Province,… (NRI2/5/12/4)
timespace coordinates: 2060’s (?) Mongolian part of the Altai Mountains
Redeemer is a top-down shooter video game developed by Russian company Sobaka Studio and published by Good Shepherd Entertainment. The game was released for Microsoft Windows on August 1, 2017. An Enhanced Edition was released for PlayStation 4, Nintendo Switch and Xbox One on July 19, 2019. (wiki)
SYSTEM REQUIREMENTS (MINIMUM): OS: Win7 SP1, Windows 8.1, Windows 10 / Processor: Intel(R) Core(TM) i3-6300 CPU / Memory: 4 GB RAM / Graphics: AMD Radeon R9 200 Series or equivalent / DirectX: Version 11 / Storage: 7 GB available space / Additional Notes: 64-Bit OS Required
Samsara is a 2011 American non-narrative documentary film of international imagery directed by Ron Fricke and produced by Mark Magidson. Samsara was filmed over a period of five years in 25 different countries around the world.
The official website describes the film, “Expanding on the themes they developed in Baraka (1992) and Chronos (1985), Samsara explores the wonders of our world from the mundane to the miraculous, looking into the unfathomable reaches of humanity’s spirituality and the human experience. Neither a traditional documentary nor a travelogue, Samsara takes the form of a nonverbal, guided meditation.” (wiki)
timespace coordinates: 9th century Ireland
It also draws upon Celtic mythology; examples include its inclusion of Crom Cruach, a pre-Christian Irish deity and the reference to the poetic genre of Aislings, in which a poet is confronted by a dream or vision of a seeress, in the naming of the forest sprite encountered by Brendan. Wider mythological similarities have also been commented upon, such as parallels between Brendan’s metaphysical battle with Crom Cruach and Beowulf‘s underwater encounter with Grendel’s mother.
The Secret of Kells began development in 1999, when Tomm Moore and several of his friends were inspired by Richard Williams’s The Thief and the Cobbler, Disney’s Mulan and the works of Hayao Miyazaki, which based their visual style on the respective traditional art of the cultures featured in each film. They decided to do something similar to Studio Ghibli‘s films but with Irish art. Tomm Moore explained that the visual style was inspired by Celtic and medieval art, being ‘flat, with false perspective and lots of colour’. Even the clean up was planned to ‘obtain the stained glass effect of thicker outer lines’. (wiki)