1211 – The Toys That Made Us (TV Series 2017– )

timespace coordinates: (S01) Star Wars” 1977 – / “Barbie” 1959 – / “He-Man” 1982 – / “G.I. Joe” 1964 – // (S02)Star Trek” 1966 – / “Transformers” 1983 – / “LEGO” 1949 – / “Hello Kitty” 1960 – //  USA – Japan – Denmark

MV5BYWNjOTY3MzYtNjZhMi00N2Q5LTgzZWUtOTVmNjkyNDEyY2FhXkEyXkFqcGdeQXVyNzI3NzgzMw@@._V1_SY1000_SX1000_AL_The Toys That Made Us is an American documentary web television series created by Brian Volk-Weiss. The first four episodes of the series began streaming on Netflix on December 22, 2017, and the next four were released in May 25, 2018.

“The minds behind history’s most iconic toy franchises discuss the rise — and sometimes fall — of their billion-dollar creations.” rottentomatoes

imdb   /   toy culture   /   netflix

1204 – Gris (2018 video game)

Gris is an indie platform-adventure game by Spanish indie developer Nomada Studio and published by Devolver Digital for Nintendo Switch, macOS and Microsoft Windows. The game was released on 13 December 2018. (wiki)

Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.

GRIS is a serene and evocative experience, free of danger, frustration or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible. (steam)

SYSTEM REQUIREMENTS:  OS: Windows 7 or later / Processor: Intel Core2 Duo E6750 (2 * 2660) or equivalent / AMD Athlon 64 X2 Dual Core 5000+ (2 * 2600) or equivalent / Memory: 4 GB RAM / Graphics: Geforce GT 430 (1024 MB) / Radeon HD 5570 (1024 MB) / Storage: 4 GB available space

1199 – What Remains of Edith Finch (2017 video game)

Winner of Best Game at the 2018 BAFTA Game Awards, as well as Best Narrative awards at the GDC 2018 Choice Awards, 2018 SXSW Gaming Awards, and The Game Awards 2017, What Remains of Edith Finch is a collection of strange tales about a family in Washington state.

As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she’s the last one in her family left alive. Each story you find lets you experience the life of a new family member on the day of their death, with stories ranging from the distant past to the present day.

The gameplay and tone of the stories are as varied as the Finches themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member’s death.
Ultimately, it’s a game about what it feels like to be humbled and astonished by the vast and unknowable world around us.

Created by Giant Sparrow, the team behind the first-person painting game The Unfinished Swan.

SYSTEM REQUIREMENTSRequires a 64-bit processor and operating systemOS: Windows Vista SP2 64-bit or later / Processor: Intel i3 2125 3.30 GHz or later / Memory: 2 GB RAM / Graphics: GeForce GTX 750/AMD Radeon 7790 or later / Storage: 5 GB available space


http://edithfinch.com/   /   steam

1171 – The Electronic Doppelganger: The Mystery of the Double in the Age of the Internet (Book by Rudolf Steiner / Andreas Neider 1917 – 2016)

“Large temptations will emanate from these machine-animals, produced by people themselves, and it will be the task of a spiritual science that explores the cosmos to ensure all these temptations do not exert any damaging influence on human beings.” —Rudolf Steiner 
In an increasingly digitized world, where both work and play are more and more taking place online and via screens, Rudolf Steiner’s dramatic statements from 1917 appear prophetic. Speaking of “intelligent machines” that would appear in the future, Steiner presents a broad context that illustrates the multitude of challenges human beings will face. If humanity and the Earth are to continue to evolve together with the cosmos, and not be cut off from it entirely, we will need to work consciously and spiritually to create a counterweight to such phenomena.
In the lectures gathered here, edited with commentary and notes by Andreas Neider, Rudolf Steiner addresses a topic that he was never to speak of again–the secret of the geographical, or ahrimanic, Doppelganger. The human nervous system houses an entity that does not belong to its constitution, he states. This is an ahrimanic being that enters the body shortly before birth and leaves at death, providing the basis for all electrical currents needed to process and coordinate sensory perceptions and react to them.
Based on his spiritual research, Steiner discusses this Doppelganger, or double, in the wider context of historic occult events relating to spirits of darkness. Specific brotherhoods seek to keep such knowledge to themselves to exert power and spread materialism. But this knowledge is critical, says Steiner, if the geographical Doppelganger and its challenges are to be understood.

the-electronic-doppelganger-1

goodreads   /   amazon


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The Computer and the Incarnation of Ahriman

By David B. Black (online)

1152 – Samsara (2011 documentary)

Samsara is a 2011 American non-narrative documentary film of international imagery directed by Ron Fricke and produced by Mark Magidson. Samsara was filmed over a period of five years in 25 different countries around the world.

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The official website describes the film, “Expanding on the themes they developed in Baraka (1992) and Chronos (1985), Samsara explores the wonders of our world from the mundane to the miraculous, looking into the unfathomable reaches of humanity’s spirituality and the human experience. Neither a traditional documentary nor a travelogue, Samsara takes the form of a nonverbal, guided meditation.” (wiki)

imdb   /   fantasy_coffins   /   819 – Olivier de Sagazan