1463 – Grim Dawn (2016 video game)

timespace coordinates: Cairn, a dark, war-torn world (loosely based on the Victorian era) where a once proud empire has been brought to ruin and the human race driven to the edge of extinction. Cairn has become ground zero of an eternal war between two otherworldly powers, the Aetherials and Chthonians, one seeking to use human bodies as a resource, the other intent upon destroying the human race before that can happen.

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. This Isometric Hack and slash ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence. (steam)

Crate Entertainment is a small indie studio founded by the lead gameplay designer of Titan Quest and includes veterans from such companies as Blizzard North, Irrational and Harmonix.

SYSTEM REQUIREMENTS (MINIMUM): OS: Windows XP / Windows Vista / Windows 7 / Windows 8 / Windows 10 / Processor: x86 compatible 2.3GHz or faster processor (Intel 2nd generation core i-series or equivalent) / Memory: 2 GB RAM / Graphics: 512MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or better / DirectX: Version 9.0c / Storage: 5 GB available space / Sound Card: DirectX 9.0c compatible 16-bit sound card / Additional Notes: 4GB of memory is required to host multiplayer games

1417 – Waste Tide (2013 novel)

For All Tomorrow’s Parties. 全为明日派对。


timespace coordinates: The Waste Tide depicts a dystopian China in the post-2020 era. (2040’s -2050’s) In the Guiyu island, the large electronic recycle industries are in full control of local lineage associations. The laborers who undertake dangerous work for the profit of the Chinese and foreign businessmen who employ them are depicted not as humans, but cyborgs whose bodies and minds have been altered permanently through bio-engineering.

wastetideThe Waste Tide is a science fiction novel by the Chinese writer Chen Qiufan.

The story takes place in the imaginary ”Silicon Isle”. The Chinese word ”硅屿” for Silicon Isle shares a similar pronunciation with Guiyu (Chinese: 贵屿) in Mandarin. In the real world, Guiyu is a town in the Shantou prefecture of Guangdong province in China. And it is Shantou where Chen Qiufan was born and grew up before he entered Peking University. Situated on the South China Sea coast, Guiyu got famous in the global environmentalist community for its reception of E-waste. The town held the record for being the largest E-waste site up to 2013. Though some residents got rich by electronic recycling, pollution became serious in the town. Talking about the background of writing the novel, Chen said: ”Choosing my hometown as background to write the story, is related to my thinking of China. To depict the pain of changing China, is just because I desire for she getting better gradually.’ (wiki)

goodreads

819 – Olivier de Sagazan

Olivier de Sagazan (born 1959 in BrazzavilleCongo) is a French artist, painter, sculptor, and performer. De Sagazan’s work typically centers around the artist building layers of clay and paint onto his own face and body. His work was featured in the 2011 documentary film Samsara by Ron Fricke. He has collaborated with the likes of Mylène Farmer inspiring and appearing in her video for À l’ombre and FKA Twigs (567) for her Performance Piece Rooms, he collaborated with Nick Knight and Gareth Pugh on the fashion film presenting Pugh’s S/S 18 collection. (wiki)

http://olivierdesagazan.com/

 « I am flabbergasted in seeing to what degree people think its normal, to be alive.
Disfigurement in art is a way to make face to face to real life ! 
 I have to dig my face and try to understand my true nature, between my Holy Face and my Meat Face. » ODS

705

Do psychedelics give access to a universal, mystical experience of reality, or is that just a culture-bound illusion?

psy

https://aeon.co/essays/is-psychedelics-research-closer-to-theology-than-to-science


“Silicon Valley billionaires are putting their blockchain millions into funding psychedelics research, and corporates are preparing for a juicy new market. The counterculture has gone mainstream. Turn on, tune in, sell out. ”

“Perennialists tend to rank religions and mystical experiences hierarchically. All religions are one, but some are more one than others. Unitive non-dual experiences are more true, while dualist experiences (ie, personal encounters with God or a spirit) are less true. Accordingly, Buddhism, Hindu mysticism and Taoism are more true, while Christianity, Judaism, Islam and Shamanism are less true. The psychedelic research at Johns Hopkins follows this theological ranking. It uses the Hood Mysticism Scale to rate people’s psychedelic experiences – unitive experiences are scored as higher and more ‘complete’ than dualist experiences.”

“Western spiritual tourists can have a culturally naive idea that their experience of ayahuasca is the same as indigenous people’s experience, that everyone goes to the same Magic Kingdom where we all meet the same entity: Mama Ayahuasca.”

690

Dropsy

Candle

Gorgeous hand-painted watercolor visuals give Candle that special flair, as all backgrounds and characters have been carefully drawn and then scanned, picture after picture. The game consistently feels like a living painting.