2202 – Glass Onion: A Knives Out Mystery (2022)

spacetime coordinates: private island in Greece during the COVID-19 pandemic in May 2020

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Glass Onion: A Knives Out Mystery is a 2022 American mystery film written and directed by Rian Johnson. It is the sequel to the 2019 film Knives Out, with Daniel Craig reprising his role as master detective Benoit Blanc as he takes on a new case revolving around a tech billionaire and his old friends. The ensemble cast includes Edward NortonJanelle MonáeKathryn HahnLeslie Odom Jr.Jessica HenwickMadelyn ClineKate Hudson, and Dave Bautista. Glass Onion received critical acclaim and was named one of the best films of 2022 by the National Board of Review. (wiki)

imdb

2201 – 2012 (2009)

spacetime coordinates: 2009 – 2012 India, Washington, D.C. the White House, China /  Tibet / the Himalayas, Los Angeles,  Yellowstone National Park, the Las Vegas Valley, the Pacific Ocean

2012 is a 2009 American science fiction disaster film directed by Roland Emmerich. The film stars John CusackAmanda PeetChiwetel EjioforOliver PlattThandiwe Newton, Danny Glover, Zlatko Buric and Woody Harrelson. Based on the 2012 phenomenon, its plot follows geologist Adrian Helmsley (Ejiofor) and novelist Jackson Curtis (Cusack) as they experience an eschatological sequence of events including earthquakesvolcanic eruptionsmegatsunamis and a global flood, all of which were imagined by subscribers to the hypothesis. (wiki)

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2200 – The Fabelmans (2022)

spacetime coordinates: 1952 Haddon Township, New Jersey / Phoenix, Arizona in 1957 / 1964 Saratoga, California

The Fabelmans is a 2022 American coming-of-age drama film directed by Steven Spielberg and written and produced by Tony Kushner and Spielberg. It is a semi-autobiographical story loosely based on Spielberg’s adolescence and first years as a filmmaker, told through an original story of the fictional Sammy Fabelman, a young aspiring filmmaker himself who explores how the power of films can help him see the truth about his dysfunctional family and those around him. The film features an ensemble cast that includes Gabriel LaBelle as Sammy, with Michelle WilliamsPaul DanoSeth Rogen, and Judd Hirsch in supporting roles. The film is dedicated to the memories of Spielberg’s real-life parents Leah Adler and Arnold Spielberg, who died in 2017 and 2020, respectively. (wiki)

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2199 – The Lord of the Rings: The Rings of Power (TV Series 2022–)

spacetime coordinates: the Second Age of Middle-earth, thousands of years before Tolkien’s The Hobbit and The Lord of the Rings

The Lord of the Rings: The Rings of Power is an American fantasy television series developed by J. D. Payne and Patrick McKay for Amazon Prime Video. Based on the novel The Lord of the Rings and its appendices by J. R. R. Tolkien.

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Design

It was Jackson’s understanding in December 2018 that the series would be set in the same continuity as the films and Amazon wanted to be consistent with the designs that were created for them, which illustrator and concept artist John Howe reiterated in August 2019, saying the showrunners were determined to remain faithful to the designs of the film trilogies. Payne and McKay later clarified that the series is not a direct continuation of the films, per Amazon’s deal for the series, but they did not want it to “clash” with the films and tried to have similar designs. They took advantage of Howe’s experience working on Jackson’s adaptations, as well as that of costume designer Kate Hawley who worked on the Hobbit films. Other influences included the 1977 animated television adaptation of The Hobbit by Rankin/Bass.

Howe had filled 40 sketchbooks with drawings for the project by May 2022, and said the biggest difference between the films and series was the latter visited new locations, such as the oceans of Middle-earth. Avery’s biggest challenge was making Middle-earth feel both familiar and new. He chose to build as many practical sets as possible, wanting the series to “feel real and honest… to make sure that the actors had a world that felt inhabitable”. Payne said being on set “was like going to Middle-earth every day for work”. Avery used different styles for each location, such as Lindon’s “tree-like columns” which were inspired by Gothic architecture. He added “arboreal details” to reflect the Elves’ love of nature. Khazad-dûm was designed to be “less severe” than the film version, using a “sensitivity toward the stone” rather than “harsh lines and gargantuan statues” to show the kingdom before the Dwarves “got greedy”. Avery compared the large wheels on the Harfoot wagons to the round Hobbit doors seen in the films.

Payne, McKay, and Avery put a lot of focus on Númenor, which Payne explained was because “it’s never been seen before. People have some ideas of what Elves look like or what Dwarves look like and what those kingdoms might look like. But Númenor was, in some ways, a blank canvas.” They planned out the entire city, and made sure that this reflected Tolkien’s description of it originally having Elvish influences but becoming more “Mannish” as it was developed. Tolkien also compared the city to Venice, so Avery took inspiration from that city and its connection to water. He used the color blue in a lot of the city’s locations to emphasize the culture’s relationship with water and sailing. Númenor’s “looming marble structures” and “bold shapes, rich colors, and geometrical ornament[s]” were inspired by Ancient GreeceAncient Egypt, and the rest of North Africa and the Middle East. The distinct shape of the sails on Númenórean ships were based on the ceremonial headwear worn by Gondorian kings, the descendants of Númenóreans, in the Third Age. Avery worked with experts to ensure the ships were still functional with the unique sails. The main Númenor set was almost 300,000 square feet (28,000 m2) and was described as “an entire seaside city” with buildings, alleyways, shrines, graffiti, and a ship docked at the harbor inside a large water tank. There were additional sets for specific locations within the city. The sets were built with a lot of real materials that were cheaper to source in New Zealand than the “movie fakery typically used to save time and money on sets in Los Angeles”. Avery’s team also created a form of Roman concrete using seashells that they used in the alleyways to show some of the history of the city. To further help immerse the actors, Avery used real plants, fruits, and incense on set so the “smells were right”. Yip described the Númenor sets as “breathtaking… we were there for weeks, but every day I’d notice a new detail”.

Jamie Wilson was the head of prosthetics for the series after previously working on the film trilogies. He noted that there had been advancements in the technology available since the films were produced, including encapsulated silicone that looks much more like real skin than previous techniques. The prosthetics team also worked closely with the series’s visual effects department for digital “tweaks” to the prosthetics. The showrunners were particularly interested in the series’s depiction of Orcs and ensuring that practical effects were used where possible. Wilson explained that the Orcs in the series were intended to be “younger”-looking than those in the films, since these groups are just emerging from hiding. Because of this, the series’s Orcs feature less battle-scars than those in the films and are also lighter-skinned with some skin conditions caused by new exposure to the sun. (wiki)

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2198 – Dorfromantik (2021 video game)

Dorfromantik is a city-building puzzle video game developed and published by Toukana Interactive. In the game, players need to place hexagonal tiles of various biomes to create an idyllic landscape. The game was released in March 2021 for Windows via early access and had its full release on April 28, 2022. A version for Nintendo Switch was released on September 29, 2022. (wiki)

“Life is hard. Sometimes games are hard, and that just reminds me that life is hard, and then everything feels too damn hard. Not early access city-builder Dorfromantik, though. That game is just the right amount of chill.”
Kotaku

“Dorfromantik is like Zen-Gaming for Landscape-artists.”
4PLAYERS

“Dorfromantik activates what I think of as my meditative lizard brain, thanks to the tiny thrill of getting those hexes to fit together. It’s well-suited to casual engagement, and challenging enough for the score obsessed (myself included) to play it over and over.”
Vice

SYSTEM REQUIREMENTS MINIMUM: OS: Windows 7 / Processor: 2 GHz Dual Core (Intel / AMD) / Memory: 3 GB RAM / Graphics: Nvidia GT550M | AMD Radeon R7/HD 5650 | Intel HD 520 / Storage: 650 MB available space / Sound Card: use your imagination to make your own sounds 🙂

steam

2197 – Islanders (2019 video game)

Islanders (stylized in all uppercase) is a casual city-building game developed and published by German indie game studio Grizzly Games. It was initially released on Steam for Microsoft Windows on 4 April 2019, and support for macOS and Linux was added in June that year. A version for consoles, titled Islanders: Console Edition, was released for Nintendo Switch on 11 August 2021 and PlayStation 4 and Xbox One.

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In Islanders, players earn points by strategically placing buildings from their inventory onto a procedurally generated island. Earning points restocks the building inventory, eventually unlocking new types of buildings and the ability to move to a new island and continue the session. The session ends when no more points can be gained because no buildings are available or there is no space to place them. The overall goal of the game is to obtain the highest score possible in a single session. on 26 August 2021.

Critical reception of Islanders was generally positive. Most reviews highlighted elements of the game’s minimalist design: low poly visuals, relaxing sound design, and simple yet engaging gameplay mechanics. These same attributes also attracted a degree of criticism from reviewers who felt there was room for more complexity. In April 2019, Islanders was one of the top twenty best-selling games on Steam. Several video game journalists placed it on lists of favorites for 2019. (wiki)


SYSTEM REQUIREMENTS (Windows / MINIMUM): OS: Windows 7, 8 or 10 / Processor: Intel Core i3 2.00 GHz or AMD equivalent / Memory: 2 GB RAM / Graphics: Nvidia GeForce GTX950 or higher / Storage: 200 MB available space / Sound Card: We don’t really think you need one. Just humming your favorite tune while playing is perfectly fine.

steam

2196 – Townscaper (2021)

Townscaper is an indie city builder video game. It was released for PC and Mac on the Steam platform in August 2021 by developer Oskar Stålberg. A port to the Nintendo Switch was released in August 2021, alongside which the Steam version left early access. The mobile version was released in October 2021. It was later ported to Xbox One, Xbox Series X/S, and web browsers (as a demo) in December 2021. It features low poly graphics and a simple, minimalist user interface.

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Townscaper has no inherent objective or story and has been described by developer Stålberg as “more of a toy” than a game. Users construct an island town by placing and removing colored blocks on an ocean. Various “rules” dictate these blocks’ appearances, with some appearing as spires and others as balconies. This method of rule-based decoration allows archesgardens, and stairways to be created without specific user instruction.

Townscaper takes place on a large distorted grid set in an infinite sea. This allows for towns that feel more organic and unstructured when compared to similar games that are based on regular grids. (wiki)

SYSTEM REQUIREMENTS (Windows/MINIMUM): Requires a 64-bit processor and operating system / OS: Windows 7+ / Memory: 4 GB RAM / DirectX: Version 11 / Storage: 1 GB available space

steam   //   69 AMAZING Townscaper Creations