During pre-production, Tom Tykwer, Director of Photography Frank Griebe, Production Designer Uli Hanisch, and Costume Designer Pierre-Yves Gayraud studied the complete works of Caravaggio, Rembrandt, and Joseph Wright, in order to ensure the film’s aesthetic correctly captured eighteenth century France.
In his review of the film, Anthony Lane comments on its anachronisms: “For Lanthimos and his screenwriters, Deborah Davis and Tony McNamara, all historical reconstruction is a game, and to pretend otherwise—to nourish the illusion that we can know another epoch as intimately as we do our own—is merest folly.” (read more: Historical accuracy)
timespace coordinates: Following a cataclysmic conflict known as the Sixty Minute War, the remnants of humanity regroup and form mobile “predator” cities. Under a philosophy known as “Municipal Darwinism”, larger cities hunt and absorb smaller settlements in the “Great Hunting Ground”, which includes Great Britain and Continental Europe. In opposition, settlements of the “Anti-Traction League” have developed an alternative civilization consisting of “static settlements” (traditional, non-mobile cities) in Asia led by Shan Guo (formerly China), protected by the “Shield Wall”.
“After the Ancients destroyed themselves in the Sixty Minute War, there were several thousand years in which nothing much happened. These were the Black Centuries. The great civilizations of the Screen Age had been utterly swept away, and humanity was reduced to a few scattered bands of savages’ ‘The Traction Codex’
The player is free to explore their environment while completing main and side missions at their leisure. The game incorporates elements from science fiction video games and films, and continues the series’ reputation for over-the-top parody. It was released in August 2013 for Microsoft Windows, PlayStation 3, and Xbox 360, and was later ported to PlayStation 4, Xbox One, and Linux in 2015.
The game is set in a nearly identical simulation ofSteelport, the fictional city setting from Saints Row: The Third, though individual story missions have new, custom-designed levels.
Saints Row IV‘s story parodies science fiction video games, especially Mass Effect 2, as well as films like The Matrix and Zero Dark Thirty, and other “nerd culture”. Some story missions are propelled by individual characters’ existential crises, as each Saint character is stuck in a personal simulation of their own hell, and must be rescued by the player. Other elements borrowed from video game culture include BioWare-style character romances games and a Metal Gear-style mission with an unhelpful partner.
Saints Row IV received several limited and summative edition releases, and was briefly banned in Australia.
System Requirements (Minimum) CPU: Intel Core 2 Quad Q6600 | AMD Athlon II x3. / OS: Windows Vista (x86 or x64) / VIDEO CARD: NVIDIA GTX 260 | AMD Radeon HD 5800 series. / FREE DISK SPACE: 10 GB. / DEDICATED VIDEO RAM: 896 MB.
Home is a 2009 French documentary film by Yann Arthus-Bertrand. The film is almost entirely composed of aerial shots of various places on Earth. It shows the diversity of life on Earth and how humanity is threatening the ecological balance of the planet. The English version was read by Glenn Close.