Thief is a stealth video game developed by Eidos Montréal, published by Square Enix, and released in February 2014 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows video gaming platforms. Feral Interactive brought the game to macOS in November 2015. It is a revival of the cult classic Thief video game series of which it is the fourth installment. Initially announced in 2009 as Thief 4, it was later announced in 2013 that the game is a reboot for the series. (wiki)
SYSTEM REQUIREMENTS (MINIMUM): OS: Windows Vista with Platform Update for Windows Vista / Processor: High-Performance Dual Core CPU or Quad Core CPU / Memory: 4 GB RAM / Graphics: AMD Radeon 4800 series / Nvidia GTS 250 / DirectX: Version 10 / Storage: 20 GB available space
NeonCode is a one hour long cyberpunk-retrowave adventure game (one-man project). It was inspired by classics such as the Blade Runner-movies, Miami Vice, Grim Fandango and the games of Telltale. The game is mixing the open world gamestyle with some classic adventure game elements.
SYSTEM REQUIREMENTS (MINIMUM): OS: Windows 10 / Processor: AMD A8-5600 or similar i5 /Memory: 8 GB RAM / Graphics: Nvidia GeForce GT710 or similar (2Gb VRAM) /Storage: 5 GB available space
Hellblade: Senua’s Sacrifice is a dark fantasy action-adventure game developed and published by the British video game development studio Ninja Theory. Self-described as an “independentAAA game“, it was created by a team of approximately twenty developers led by writer and director Tameem Antoniades.
Inspired by Norse mythology and Celtic culture, Hellblade follows Senua, a Pict warrior who must make her way to Helheim by defeating otherworldly entities and facing their challenges, in order to rescue the soul of her dead lover from the goddess Hela. In parallel, the game acts as a metaphor for the character’s struggle with psychosis, as Senua, who suffers from the condition but believes it to be a curse, is haunted by an entity known as the “Darkness”, voices in her head known as “Furies”, and memories from her past. To properly represent psychosis, developers worked closely with neuroscientists, mental health specialists, and people suffering from the condition.
Another World, also known as Out of This World in North America and Outer Worldin Japan, is a 1991 cinematic platformer action-adventure game designed by Éric Chahi and published by Delphine Software. The game tells a story of Lester, a young scientist who, as a result of an experiment gone wrong, finds himself on a dangerous alien world where he is forced to fight for his survival.
Another World was developed by Chahi alone over a period of about two years, with only help with the soundtrack from Jean-François Freitas. Chahi developed his own game engine, completing all the game’s art and animations in vector form to reduce memory use, with some use of rotoscoping to help plan out character movements. Both narratively and gameplay-wise, he wanted the game to be told with little to no language or user-interface elements. The game was originally developed for the Amiga and Atari ST but has since been widely ported to other contemporary systems, including home and portable consoles and mobile devices. Chahi has since overseen release of various anniversary releases of the game.
Another World was innovative in its use of cinematic effects in both real-time and cutscenes, which earned the game praise among critics and commercial success. It also influenced a number of other video games and designers, inspiring such titles as Ico, Metal Gear Solid, Silent Hill, and even Delphine’s later Flashback. (wiki)
Audiosurf 2, previously named Audiosurf Air, is a rhythmscore attack video game created by Dylan Fitterer, and the sequel to Audiosurf. It was launched on October 2, 2013 for Windows through Steam Early Access,OS X and Linux versions were released on January 9, 2015. The game is Steam Workshop compatible, allowing players to create and share mods for the game.
The game uses the player’s own music library to generate a course the player needs to navigate through. The sequel adds a wakeboarding mode that lets players distort the songs and features two boats that tug players along and provide opportunities to jump and pull off tricks. (wiki)
SYSTEM REQUIREMENTS (MINIMUM):OS: Windows Vista/7/8 // Processor: 32 or 64-bit Dual Core or better // Memory: 2 GB RAM // Graphics: Intel HD3000 // DirectX: Version 9.0c // Storage: 400 MB available space
Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2.
Set in the year 2047, the game takes place in New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforest. Crysis 3‘s story revolves around Prophet, a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet’s former comrade, Psycho. The game’s story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called “Rip & Throw”, a new compound bow and the “hacking” feature, which allows players to hack into enemies’ equipment, drones, and automated security defenses.
The game is set in a post-apocalyptic New York City, in an effort to combine the urban landscape of Crysis 2 and the forest setting of the original Crysis. The game introduces the “Seven Wonders”, with each wonder having its own unique landscape and tactical layout. Due to complaints about Crysis 2‘s linearity, the game’s levels were opened up so as to grant players more freedom. The development team also put efforts into creating a more emotional story, and the story’s protagonist was inspired by the lead character of District 9. The game was developed by a team of 100 people during its 23-month development cycle. (wiki)
minimum system requirements: CPU: Intel Core2 Duo 2.4 Ghz (E6600) / AMD Athlon64 X2 2.7 Ghz (5200+) // RAM: 2GB Memory (3GB on Vista) // GPU: DirectX 11 graphics card with 1Gb Video RAM Nvidia GTS 450 / AMD Radeon HD5770 // DX: Directx 11 // OS: Windows Vista, Windows 7 or Windows 8 // Store: At least 17 GB of free space
Night in the Woods is a single-player adventure game released for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, and Nintendo Switch. (wiki)
NIGHT IN THE WOODS is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet and lots to do across a lush, vibrant world. After a successful Kickstarter it’s being made by Infinite Fall, a teamup of Alec Holowka (Aquaria), Scott Benson (Late Night Work Club), and Bethany Hockenberry.
SYSTEM REQUIREMENTS MINIMUM: OS: Windows 7 // Processor: Intel i5 Quad-Core // Memory: 4 GB RAM // Graphics: Intel HD 4000 // Storage: 8 GB available space // Additional Notes: 32-bit systems must use virtual memory to get over 2GB.