Your avatar is a brave warrior who has fallen in battle. But instead of finding well-deserved peace in Asgard, his soul is trapped in the harsh world of Niffelheim. Survive in this hostile world, ransack the neighboring lands, explore dangerous dungeons and find your way to Valhalla.
“The Great Climate Shift” struck at end of the 21st century. Ninety six percent of the earth’s surface is underwater. Human civilization has fallen. Machines have adopted the shape and form of marine animals.
The ocean is full of creature-machine hybrid monsters. You are a “Hunter” and the new journey begins…
Wolfenstein®: The New Order reignites the series that created the first-person shooter genre. Under development at MachineGames, a studio comprised of a seasoned group of developers recognized for their work creating story-driven games, Wolfenstein offers a deep game narrative packed with action, adventure and first-person combat.
Intense, cinematic and rendered in stunning detail with id® Software’s id Tech® 5 engine, Wolfenstein sends players across Europe on a personal mission to bring down the Nazi war machine. With the help of a small group of resistance fighters, infiltrate their most heavily guarded facilities, battle high-tech Nazi legions, and take control of super-weapons that have conquered the earth – and beyond.
SYSTEM REQUIREMENTS (MINIMUM): Requires a 64-bit processor and operating system / OS: 64-bit Windows 7/Windows 8 / Processor: Intel Core i7 or equivalent AMD / Memory: 4 GB RAM / Graphics: GeForce 460, ATI Radeon HD 6850 / Storage: 50 GB available space
Lord and Miller wanted the film to feel like “you walked inside a comic book”, and were excited to tell the story in a way that the live-action films could not. Persichetti concurred, feeling that animation was the best medium with which to honor the style of the comics, allowing the production team to adapt 70-year-old techniques seen in comic artwork into the film’s visual language. Completing the animation for the film required up to 140 animators, the largest crew ever used by Sony Pictures Animation for a film to date.
The CGI animation for the film was combined with “line work and painting and dots and all sorts of comic book techniques” to make it look like it was created by hand, which was described as “a living painting”. This was achieved by artists taking rendered frames from the CGI animators and working on top of them in 2D, with the goal of making every frame of the film “look like a comic panel”. Lord described this style of animation as “totally revolutionary”, and explained that the design combines the in-house style of Sony Pictures Animation with the “flavor” of comic artists such as Sara Pichelli (who co-created Miles Morales) and Robbi Rodriguez. To make it feel more like a comic book, it was animated without motion blur, and rather than using animation principles like squash and stretch they came up with substitute versions of them; “so that in texture and feel it felt different, but it still achieved the same goal — to either feel weight or anticipation or impact or things like that”.
The film’s directors all felt that the film would be one of the few that audiences actually “need” to watch in 3D due to the immersive nature of the animated world created, and the way that the hand-drawn animation elements created specifically for the film create a unique experience; Persichetti described this experience as a combination of the effects of an old-fashioned hand-drawn multiplane camera and a modern virtual reality environment. (read more)
The film’s main concept centers on the mysterious murder of a college student linked to the man who helped create a high-tech surrogate phenomenon that allows people to purchase remote-controlled humanoid robots through which they interact with society. These fit, attractive, remotely controlled robots ultimately assume their life roles, enabling people to experience life vicariously from the comfort and safety of their own homes. (wiki)
timespace coordinates: Following a cataclysmic conflict known as the Sixty Minute War, the remnants of humanity regroup and form mobile “predator” cities. Under a philosophy known as “Municipal Darwinism”, larger cities hunt and absorb smaller settlements in the “Great Hunting Ground”, which includes Great Britain and Continental Europe. In opposition, settlements of the “Anti-Traction League” have developed an alternative civilization consisting of “static settlements” (traditional, non-mobile cities) in Asia led by Shan Guo (formerly China), protected by the “Shield Wall”.
“After the Ancients destroyed themselves in the Sixty Minute War, there were several thousand years in which nothing much happened. These were the Black Centuries. The great civilizations of the Screen Age had been utterly swept away, and humanity was reduced to a few scattered bands of savages’ ‘The Traction Codex’
The player is free to explore their environment while completing main and side missions at their leisure. The game incorporates elements from science fiction video games and films, and continues the series’ reputation for over-the-top parody. It was released in August 2013 for Microsoft Windows, PlayStation 3, and Xbox 360, and was later ported to PlayStation 4, Xbox One, and Linux in 2015.
The game is set in a nearly identical simulation ofSteelport, the fictional city setting from Saints Row: The Third, though individual story missions have new, custom-designed levels.
Saints Row IV‘s story parodies science fiction video games, especially Mass Effect 2, as well as films like The Matrix and Zero Dark Thirty, and other “nerd culture”. Some story missions are propelled by individual characters’ existential crises, as each Saint character is stuck in a personal simulation of their own hell, and must be rescued by the player. Other elements borrowed from video game culture include BioWare-style character romances games and a Metal Gear-style mission with an unhelpful partner.
Saints Row IV received several limited and summative edition releases, and was briefly banned in Australia.
System Requirements (Minimum) CPU: Intel Core 2 Quad Q6600 | AMD Athlon II x3. / OS: Windows Vista (x86 or x64) / VIDEO CARD: NVIDIA GTX 260 | AMD Radeon HD 5800 series. / FREE DISK SPACE: 10 GB. / DEDICATED VIDEO RAM: 896 MB.