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Discard Studies

Social studies of waste, pollution & externalities


Discard Studies 2.0

Discard Studies has been operating since 2007, mainly under the stewardship of one or two people. In the spirit of reflecting on what we, as editors, writers, and researchers in discard studies are including or not including in our posts, we’re looking to expand what the blog covers. We’re interested in posts on the waste the flows from virtual systems, collecting and discarding in archives and museums (including issues of repatriation and colonialism), heritage and building waste, noise (701) and light (713) pollution, but also in wider systems that order waste and wasting, such as the state, economies, legal orders, gender constructs, white supremacy, and models of resurgence, revival, and liberation. All have their discards.

If you think you have knowledge that can add to these conversations on Discard Studies,we’d love to hear a pitch from you.

books, documentary, games, Uncategorized

778 – Discworld (1995 video game)

discworldDiscworld is a 1995 point-and-click adventure game developed by Teeny Weeny Games and Perfect 10 Productions for MS-DOS, Macintosh, and the Sony PlayStation. A Sega Saturn version was released the following year. The game stars Rincewind the Wizard (voiced by Eric Idle) and is set on Terry Pratchett‘s Discworld. The plot is based roughly around the events in the book Guards! Guards!, but also borrows elements from other Discworld novels. It involves Rincewind attempting to stop a dragon terrorising the inhabitants of Ankh-Morpork.

The game was developed because the designer Gregg Barnett wanted a large adventure for CD-based systems. A licence was difficult to obtain; Pratchett was reluctant to grant one as he wanted a Discworld game to be developed by a company with a reputation and who cared about the property. An original story was created due to Barnett having difficulty basing games on one book. Discworld was praised for its humour, voice-acting and graphics, though some criticised its gameplay and difficult puzzles. Discworld was followed by a sequel, Discworld II: Missing Presumed…!?, in 1996. (wiki)

Ankh-Morpork

Ankh-Morpork lies on the River Ankh (the most polluted waterway on the Discworld and reputedly solid enough to walk on), where the fertile loam of the Sto Plains (similar to Western Europe) meets the Circle Sea (the Discworld’s version of the Mediterranean). This, naturally, puts it in an excellent trading position. Lying approximately equidistant from the cold Hub and tropical Rim, Ankh-Morpork is in the Discworld’s equivalent of the temperate zone. The name “Ankh-Morpork” refers to both the city itself, a walled city about five miles (8 km) across, and the surrounding suburbs and farms of its fiefdom. The central city divides more or less into the more affluent Ankh and the poorer Morpork which includes the slum-like “Shades”, which are separated by the River Ankh. Ankh-Morpork is built on black loam, broadly, but is mostly built on itself; pragmatic citizens simply built on top of the existing buildings when the sediment grew too high as the river flooded, rather than excavate them out. There are many unknown basements, including an entire “cave network” below Ankh-Morpork made up of old streets and abandoned sewers (it has been continuously stated that anyone with a pickaxe and a good sense of direction could reach anywhere in Ankh-Morpork by knocking walls down in a straight line, though in Thud! it is added that they would also need to breathe mud). Recently, the underground regions have been extended by the city’s dwarf population to get around unimpeded. It has recently been made municipal property. Ankh-Morpork is also the city with the most dwarfs on the whole disc outside of Überwald, largely considered the dwarfen homeland, with over 50,000 dwarfs living there.  (wiki)


Terry Pratchett – Back in Black BBC Documentary 2017 (youtube)

imdb

books, quotes, Uncategorized

770

The Weird and the EerieMark Fisher (2016)weird-and-the-eerie-9781910924389_hr


Making Sense of “The Weird and the Eerie” By Roger Luckhurst

(…) “You have probably heard of “the weird” by now, but you may not quite know what it is, or why so many genre critics, cultural theorists, and philosophers are keen to engage with it. It might once have been quarantined as a subgenre associated with sullen Goths and all those arrested-adolescent readers of H. P. Lovecraft, but it has long slithered free of those confines, and now leaves a trail not just straight across the internet, but on the page and in mainstream TV shows and movie screens.

Writers of the New Weird in Britain, like M. John Harrison and China Miéville, briefly rallied to this banner in 2003 before morphing into something else (although the critics still lumber around with the term). Philosophers such as Graham Harman and Eugene Thacker have proposed a “weird realism” — a rival term to “object-oriented ontology” — that replaces Husserl or Heidegger with Horror. One of the early signs of this shift was Mark Fisher’s own symposium on Lovecraft and Theory at Goldsmiths College in London in 2007. In film, David Lynch was always “wild at heart and weird on top,” from his early animated short films up to Inland Empire. On TV, True Detective was pretty weird, with its echoes of Robert Chambers’s The King in Yellow and dark nihilistic mutterings lifted from Eugene Thacker’s In the Dust of this Planet: The Horror of Philosophy Volume 1. Stranger Things was quite weird, although a little too soft-focused and retro to be fully paid up, but The OA was definitely out-and-out weird. Jeff VanderMeer’s Southern Reach trilogy of books (Annihilation, Authority, and Acceptance, all of which appeared in 2014), so far the major achievement of the American translation of the New Weird, will hit mainstream cinemas with Alex Garland’s film adaptation in 2017. Best get weirded up.

Fisher’s guide to this terrain is an excellent place to start your orientation. The book displays his signature knack for reading popular culture (principally music, fiction, and film) in an expressive, demotic way that is still vigorously political and philosophical. Somehow, Fisher magically renders post-Lacanian, post-Žižekian Marxism and the radical anti-subjectivist philosophy of Gilles Deleuze entirely accessible. Only Fisher can enthuse about old Quatermass TV shows in terms of their “cosmic Spinozism” and still (mostly) make sense. With typical disdain for cultural boundaries, Fisher moves crab-wise from Lovecraft and H. G. Wells to the impenetrable mumblings of punk band The Fall; obscure Rainer Werner Fassbinder TV shows from Germany; Lynch, Stanley Kubrick, and Andrei Tarkovsky films; Nigel Kneale TV series from the 1970s; the music of Joy DivisionThe Shining; the unclassifiable fiction of Alan Garner and Christopher Priest; Jonathan Glazer’s extraordinary avant-garde SF film Under the Skin; and surprising appearances of Margaret Atwood’s early fiction Surfacing and Christopher Nolan’s portentous quantum SF blockbuster Interstellar (which receives a great defense).” (read more here)


https://k-punk.org/

http://k-punk.abstractdynamics.org/


The eeriness of the English countryside

(…) “In music, literature, art, film and photography, as well as in new and hybrid forms and media, the English eerie is on the rise. A loose but substantial body of work is emerging that explores the English landscape in terms of its anomalies rather than its continuities, that is sceptical of comfortable notions of “dwelling” and “belonging”, and of the packagings of the past as “heritage”, and that locates itself within a spectred rather than a sceptred isle.

Such concerns are not new, but there is a distinctive intensity and variety to their contemporary address. This eerie counter-culture – this occulture – is drawing in experimental film-makers, folk singers, folklorists, academics, avant-garde antiquaries, landscape historians, utopians, collectives, mainstreamers and Arch-Droods alike, in a magnificent mash-up of hauntology, geological sentience and political activism. The hedgerows, fields, ruins, hills and saltings of England have been set seething.”

“What are those pressing concerns, though, and what are the sources of this unsettlement? Clearly, the recent rise of the eerie coincides with a phase of severe environmental damage. In England, this has not taken the form of sudden catastrophe, but rather a slow grinding away of species and of subtlety. The result, as James Riley notes, is “a landscape constituted more actively by what is missing than by what is present”. This awareness of absence is expressing itself both in terms of a vengeful nature (a return of the repressed) and as delicate catalogues of losses.”

“Digging down to reveal the hidden content of the under-earth is another trope of the eerie: what is discovered is almost always a version of capital. Keiller’s Robinson tracks the buried cables and gas-pipes of Oxfordshire, following them as postmodern leylines, and tracing them outwards to hidden global structures of financial ownership. Wheatley’s deserters rapaciously extract “treasure” from the soil, by means of enslavement and male violence. In his cult novel Cyclonopedia (2008), the Iranian philosopher Reza Negarestani figured oil as a sentient entity, developing Marx’s implication that capital possesses emergent and self-willed properties, that it is somehow wild.” /  see: 771-robinson-in-ruins-2010

(read more here)

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A suitable place for violence? Orford Ness, Suffolk. photograph by Emma Johnson
Uncategorized

759 – The Retail Apocalypse: The Changing Landscape of American Retail

timespace coordinates: 2010’s America

Upgrade-poster-1Beginning in 2015, The Changing Landscape of American Retail is an ongoing documentation of the shift from traditional brick-and-mortar locations where we once socialized and interacted with our community to the stark and generic structures that house shipping, fulfillment, call, and server centers, now essential for e-commerce.

Like memories, familiar retail entities are fading away. Today, they stand as modern-day ruins and architectural artifacts that reach into the not-so-distant past of our own maturing interests and evolving identities.

Toys “R” Us brings back of memories of avoiding my brother’s aerial assaults of red dodge balls and Nerf guns while simultaneously ignoring my mother’s plea to stop tearing into brand-new boxes of Teenage Mutant Ninja Turtle action figures and Lego Pirate sets.

The Battlefield Mall was once a central meeting spot for my junior high peers—anchored by the food court and Aladdin’s Castle arcade. Here, a myriad of sights and smells trigger the memory to act as a roadmap for navigating the mall. Orange Julius produced the sweet scent of Florida citrus in Southern Missouri; there was the salty cheese sauce wafting from Potato Plus; and the fragrant cinnamon-sugar of Auntie Anne’s baked pretzels. The nearby arcade elicits a sensory transaction when I’m greeted by the flashing lights of Street Fighter II, manic electronic beeps, purple geometric carpet, and the oddly unique odor of stale popcorn mixed with the metallic scent of quarters, tucked into my front pocket. (read more here)

View The Project

https://jesserieser.com/portfolio/

movies, Uncategorized

749 – Lucy (2014)

timespace coordinates: 2014 Taipei, Taiwan / Paris

Lucy is a 2014 English-language French Science-fantasy / Biopunk / Postcyberpunk action-thriller film written and directed by Luc Besson and produced by his wife Virginie Besson-Silla for his company EuropaCorp. The film was shot in TaipeiParis, and New York City. It stars Scarlett JohanssonMorgan FreemanChoi Min-sik, and Amr Waked. Johansson portrays the title character, a woman who gains psychokinetic abilities when a nootropic drug is absorbed into her bloodstream.Luc Besson once called this film as “one part Léon (1994), one part Inception (2010) and one part 2001: A Space Odyssey (1968)”. Many shots in the film were mirrored after these three films.


The 10 percent of the brain myth is a widely perpetuated urban legend that most or all humans only use 10 percent (or some other small percentage) of their brains. It has been misattributed to many people, including Albert Einstein. By extrapolation, it is suggested that a person may harness this unused potential and increase intelligence. (read more)


imdb   Lucy    mental time travel

movies, music

0742 – LAST LIFE IN THE UNIVERSE / Ruang rak noi nid mahasan (2003)

timespace coordinates: 2000’s Thailand

Last Life in the Universe poster

Thai filmmaker Pen-ek Ratanaruang directs the character-driven drama Last Life in the Universe, co-written by first-time screenwriter Prabda Yoon. Kenji (Tadanobu Asano) is a Japanese man living in Bangkok. He lives a tidy, silent lifestyle fueled by the detached desire to kill himself. Meanwhile, Noi (Sinitta Boonyasak) is a pot-smoking call girl who lives in a  shabby beachside home outside the city. She tries to teach herself to speak Japanese with hopes of moving to Osaka. One day, Kenji walks into his apartment as his brother Yukio (Yutaka Matsushige) is involved in a gun fight with gangster (yakuza) Takashi (Riki Takeuchi). Then Kenji accidentally witnesses the death of Noi’s lovely sister, Nid (Laila Boonyasak), with whom he first became smitten at the library. Having nowhere to go, Kenji goes to live with Noi for a few days, leading to the development of a strange and sensitive relationship. With cinematography by Hong Kong-based photographer Christopher Doyle. Last Life in the Universe won an Upstream Prize at the 2003 Venice Film Festival. (rottentomatoes)

last-life-in-the-universe140990242_d52609771b_b

Last Life in the Universe OST – Untitled [Are you alone? Are you lonely?]


music, Uncategorized

727 – The Dead Texan – The Dead Texan (2004)

“I like to think that my time toiling under buzzing fluorescent lighting in a giant sporting goods warehouse superstore during my teenage years helped me to understand pain and boredom a little better. I spent about a year at that particular pit stop, but it’s the summer days I remember most vividly—standing at my perch in the back in that gigantic refrigerated warehouse full of sneakers, exercise machines and spandex athletic wear, just able to make out the intense light from the sun reflecting off the cars in the parking lot through the automatic glass doors as it scattered in the front of the store, those echoes of light the only hint that it was in fact summer at all (not counting the occasional sweaty jock looking for Nike dry-fit jogging pants).

Anyway, the point of that protracted ramble into my scarred adolescence is that though angry punk rock songs sound tracked my discontent in those days, I can’t help but think that Adam Wiltzie’s ethereal solo debut under the moniker the Dead Texan fits my memories of that monotonous summer far better. The lush, slow chord progressions that cycle and cycle and build and build seem like the perfect expression of a lost summer afternoon, just out of reach. The warm, near-death, barely conscious songs like “La Ballade D’Alain Georgee” lend a sad weight to anything, though for some reason the connection to that empty warehouse, a cold box in the hot summer sun keeps coming to mind…(read more here)