timespace coordinates: 2054 Washington, D.C. and Northern Virginia
Minority Report is a 2002 American neo-noir science fiction film directed by Steven Spielberg and loosely based on the short story “The Minority Report” by Philip K. Dick. It is set primarily in Washington, D.C., and Northern Virginia in the year 2054, where PreCrime, a specialized police department, apprehends criminals based on foreknowledge provided by three psychics called “precogs“. The cast includes Tom Cruise as Chief of PreCrime John Anderton, Colin Farrell as Department of Justice agent Danny Witwer, Samantha Morton as the senior precog Agatha, and Max von Sydow as Anderton’s superior Lamar Burgess.
The film combines elements of tech noir, whodunit, thriller and science fiction genres, as well as a traditional chase film, as the main protagonist is accused of a crime he has not committed and becomes a fugitive. Spielberg has characterized the story as “fifty percent character and fifty percent very complicated storytelling with layers and layers of murder mystery and plot”. The film’s central theme is the question of free will versus determinism. It examines whether free will can exist if the future is set and known in advance. Other themes include the role of preventive government in protecting its citizenry, the role of media in a future state where technological advancements make its presence nearly boundless, the potential legality of an infallible prosecutor, and Spielberg’s repeated theme of broken families.
During pre-production, Spielberg consulted numerous scientists in an attempt to present a more plausible future world than that seen in other science fiction films, and some of the technology designs in the film have proven prescient. Minority Report has a unique visual style. It uses high contrast to create dark colors and shadows, much like a film noir picture. The film’s overlit shots feature desaturated colors which were achieved by bleach-bypassing the film’s negative in post-production. (wiki)
Ant-Man and the Wasp is a 2018 American superhero film based on the Marvel Comics characters Scott Lang / Ant-Man and Hope van Dyne / Wasp. Produced by Marvel Studios and distributed by Walt Disney Studios Motion Pictures, it is the sequel to 2015’s Ant-Man, and the twentieth film in the Marvel Cinematic Universe (MCU). The film is directed by Peyton Reed and written by the writing teams of Chris McKenna and Erik Sommers, and Paul Rudd, Andrew Barrer, and Gabriel Ferrari. It stars Rudd as Lang and Evangeline Lilly as Van Dyne, alongside Michael Peña, Walton Goggins, Bobby Cannavale, Judy Greer, Tip “T.I.” Harris, David Dastmalchian, Hannah John-Kamen, Abby Ryder Fortson, Randall Park, Michelle Pfeiffer, Laurence Fishburne, and Michael Douglas. In Ant-Man and the Wasp, the titular pair work with Hank Pym to retrieve Janet van Dyne from the quantum realm. (wiki)
Cure (キュアKyua) is a 1997 Japanese psychological horror-thriller film written and directed by Kiyoshi Kurosawa, starring Kōji Yakusho, Masato Hagiwara, Tsuyoshi Ujiki and Anna Nakagawa. The film was released to strong critical acclaim in both the East and the West, with critics praising Kurosawa’s direction as well as the visuals and atmosphere. In 2012, South Korean film director Bong Joon-ho listed the film as one of the greatest films of all time. (wiki)
Initially, in October 2014, the studio announced the film would be the start of a trilogy. The sequel is set to be released on 16 November 2018, followed by the third on 20 November 2020. In July 2016, David Yates confirmed that Rowling had written the screenplay for the second film and has ideas for the third. In October 2016, Rowling confirmed that the series would comprise five films. In November 2016 it was confirmed that Johnny Depp will have a starring role in the sequel, reprising his role as Gellert Grindelwald. In April 2017, it was confirmed that Jude Law had been cast for the role of Albus Dumbledore at around the time he was the Transfiguration professor at Hogwarts. The second film will take place in the United Kingdom and Paris. (wiki)
Making Sense of “The Weird and the Eerie” By Roger Luckhurst
(…) “You have probably heard of “the weird” by now, but you may not quite know what it is, or why so many genre critics, cultural theorists, and philosophers are keen to engage with it. It might once have been quarantined as a subgenre associated with sullen Goths and all those arrested-adolescent readers of H. P. Lovecraft, but it has long slithered free of those confines, and now leaves a trail not just straight across the internet, but on the page and in mainstream TV shows and movie screens.
Fisher’s guide to this terrain is an excellent place to start your orientation. The book displays his signature knack for reading popular culture (principally music, fiction, and film) in an expressive, demotic way that is still vigorously political and philosophical. Somehow, Fisher magically renders post-Lacanian, post-ŽižekianMarxism and the radical anti-subjectivist philosophy of Gilles Deleuze entirely accessible. Only Fisher can enthuse about old QuatermassTV shows in terms of their “cosmic Spinozism” and still (mostly) make sense. With typical disdain for cultural boundaries, Fisher moves crab-wise from Lovecraft and H. G. Wells to the impenetrable mumblings of punk band The Fall; obscure Rainer Werner Fassbinder TV shows from Germany; Lynch, Stanley Kubrick, and Andrei Tarkovsky films; NigelKneale TV series from the 1970s; the music of Joy Division; The Shining; the unclassifiable fiction of Alan Garner and Christopher Priest; Jonathan Glazer’s extraordinary avant-garde SF film Under the Skin; and surprising appearances of Margaret Atwood’s early fiction Surfacingand Christopher Nolan’s portentous quantum SF blockbuster Interstellar(which receives a great defense).” (read morehere)
(…) “In music, literature, art, film and photography, as well as in new and hybrid forms and media, the English eerie is on the rise. A loose but substantial body of work is emerging that explores the English landscape in terms of its anomalies rather than its continuities, that is sceptical of comfortable notions of “dwelling” and “belonging”, and of the packagings of the past as “heritage”, and that locates itself within a spectred rather than a sceptred isle.
Such concerns are not new, but there is a distinctive intensity and variety to their contemporary address. This eerie counter-culture – this occulture – is drawing in experimental film-makers, folk singers, folklorists, academics, avant-garde antiquaries, landscape historians, utopians, collectives, mainstreamers and Arch-Droods alike, in a magnificent mash-up of hauntology, geological sentience and political activism. The hedgerows, fields, ruins, hills and saltings of England have been set seething.”
“What are those pressing concerns, though, and what are the sources of this unsettlement? Clearly, the recent rise of the eerie coincides with a phase of severe environmental damage. In England, this has not taken the form of sudden catastrophe, but rather a slow grinding away of species and of subtlety. The result, as James Riley notes, is “a landscape constituted more actively by what is missing than by what is present”. This awareness of absence is expressing itself both in terms of a vengeful nature (a return of the repressed) and as delicate catalogues of losses.”
“Digging down to reveal the hidden content of the under-earth is another trope of the eerie: what is discovered is almost always a version of capital. Keiller’s Robinson tracks the buried cables and gas-pipes of Oxfordshire, following them as postmodern leylines, and tracing them outwards to hidden global structures of financial ownership. Wheatley’s deserters rapaciously extract “treasure” from the soil, by means of enslavement and male violence. In his cult novel Cyclonopedia (2008), the Iranian philosopher Reza Negarestani figured oil as a sentient entity, developing Marx’s implication that capital possesses emergent and self-willed properties, that it is somehow wild.” / see: 771-robinson-in-ruins-2010
Beginning in 2015, The Changing Landscape of American Retail is an ongoing documentation of the shift from traditional brick-and-mortar locations where we once socialized and interacted with our community to the stark and generic structures that house shipping, fulfillment, call, and server centers, now essential for e-commerce.
Like memories, familiar retail entities are fading away. Today, they stand as modern-day ruins and architectural artifacts that reach into the not-so-distant past of our own maturing interests and evolving identities.
Toys “R” Us brings back of memories of avoiding my brother’s aerial assaults of red dodge balls and Nerf guns while simultaneously ignoring my mother’s plea to stop tearing into brand-new boxes of Teenage Mutant Ninja Turtle action figures and Lego Pirate sets.
The Battlefield Mall was once a central meeting spot for my junior high peers—anchored by the food court and Aladdin’s Castle arcade. Here, a myriad of sights and smells trigger the memory to act as a roadmap for navigating the mall. Orange Julius produced the sweet scent of Florida citrus in Southern Missouri; there was the salty cheese sauce wafting from Potato Plus; and the fragrant cinnamon-sugar of Auntie Anne’s baked pretzels. The nearby arcade elicits a sensory transaction when I’m greeted by the flashing lights of Street Fighter II, manic electronic beeps, purple geometric carpet, and the oddly unique odor of stale popcorn mixed with the metallic scent of quarters, tucked into my front pocket. (read more here)