movies

0833 – The Wicker Man (1973)

timespace coordinates: 1973  remote Hebridean island Summerisle

THE WICKER MAN - Australian Poster 1

The Wicker Man is a 1973 British mystery horror film directed by Robin Hardy. It stars Edward WoodwardBritt EklandDiane CilentoIngrid Pitt, and Christopher Lee. The screenplay by Anthony Shaffer, inspired by David Pinner‘s 1967 novel Ritual, centres on the visit of Police Sergeant Neil Howie to the isolated island of Summerisle, in search of a missing girl. Howie, a devout Christian, is appalled to find that the inhabitants of the island have abandoned Christianity and now practise a form of Celtic paganism.

In 2011, a spiritual sequel entitled The Wicker Tree was released to mixed reviews. This film was also directed by Hardy, and featured Lee in a cameo appearance. (wiki)

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Potential graphic novel and third film   /   Wicker man   /   imdb

movies

0804 – Frequencies (2013)

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Frequencies, also known as OXV: The Manual, is a 2013 independent British science fiction romance film written and directed by Darren Paul Fisher. The film stars Daniel FraserEleanor Wyld, and Owen Pugh. The film takes place in a world where human worth and emotional connections are determined by set “frequencies”. (wiki)

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books, documentary, games, Uncategorized

778 – Discworld (1995 video game)

discworldDiscworld is a 1995 point-and-click adventure game developed by Teeny Weeny Games and Perfect 10 Productions for MS-DOS, Macintosh, and the Sony PlayStation. A Sega Saturn version was released the following year. The game stars Rincewind the Wizard (voiced by Eric Idle) and is set on Terry Pratchett‘s Discworld. The plot is based roughly around the events in the book Guards! Guards!, but also borrows elements from other Discworld novels. It involves Rincewind attempting to stop a dragon terrorising the inhabitants of Ankh-Morpork.

The game was developed because the designer Gregg Barnett wanted a large adventure for CD-based systems. A licence was difficult to obtain; Pratchett was reluctant to grant one as he wanted a Discworld game to be developed by a company with a reputation and who cared about the property. An original story was created due to Barnett having difficulty basing games on one book. Discworld was praised for its humour, voice-acting and graphics, though some criticised its gameplay and difficult puzzles. Discworld was followed by a sequel, Discworld II: Missing Presumed…!?, in 1996. (wiki)

Ankh-Morpork

Ankh-Morpork lies on the River Ankh (the most polluted waterway on the Discworld and reputedly solid enough to walk on), where the fertile loam of the Sto Plains (similar to Western Europe) meets the Circle Sea (the Discworld’s version of the Mediterranean). This, naturally, puts it in an excellent trading position. Lying approximately equidistant from the cold Hub and tropical Rim, Ankh-Morpork is in the Discworld’s equivalent of the temperate zone. The name “Ankh-Morpork” refers to both the city itself, a walled city about five miles (8 km) across, and the surrounding suburbs and farms of its fiefdom. The central city divides more or less into the more affluent Ankh and the poorer Morpork which includes the slum-like “Shades”, which are separated by the River Ankh. Ankh-Morpork is built on black loam, broadly, but is mostly built on itself; pragmatic citizens simply built on top of the existing buildings when the sediment grew too high as the river flooded, rather than excavate them out. There are many unknown basements, including an entire “cave network” below Ankh-Morpork made up of old streets and abandoned sewers (it has been continuously stated that anyone with a pickaxe and a good sense of direction could reach anywhere in Ankh-Morpork by knocking walls down in a straight line, though in Thud! it is added that they would also need to breathe mud). Recently, the underground regions have been extended by the city’s dwarf population to get around unimpeded. It has recently been made municipal property. Ankh-Morpork is also the city with the most dwarfs on the whole disc outside of Überwald, largely considered the dwarfen homeland, with over 50,000 dwarfs living there.  (wiki)


Terry Pratchett – Back in Black BBC Documentary 2017 (youtube)

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movies, music, Uncategorized

0776 – Bill & Ted’s Excellent Adventure (1989)

timespace coordinates: 2688 >1988 San Dimas, CaliforniaAustria in 1805 > 1879  the Old West > 410 BC ancient Greece > 14th century medieval England > 1901 Vienna Austria > Kassel, Germany, 1810 > Orleans, France, 1429 > Outer Mongolia 1209 >The White House, 1863

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Bill & Ted’s Excellent Adventure is a 1989 American science fiction comedy film directed by Stephen Herek and written by Chris Matheson and Ed Solomon. It stars Alex WinterKeanu Reeves, and George Carlin. The plot follows slackers Bill (Winter) and Ted (Reeves), who travel through time to assemble historical figures for their high school history presentation.

Bill & Ted’s Excellent Adventure received generally positive reviews and was commercially successful. It is now considered a cult classic.

DC Comics produced a tie-in comic following the plot of the first movie timed to coincide with that film’s release on home video. The sequel was adapted by DC’s competitor Marvel Comics, published to coincide with the second film’s release in theaters. Its popularity led to the ongoing Marvel series Bill & Ted’s Excellent Comic Book by Evan Dorkin, which lasted for 12 issues.

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There were also Game BoyNES and Atari Lynx games released, which were very loosely based on the film’s plot. A PC title and nearly identical Amiga and Commodore 64 port were made in 1991 by Off the Wall Productions and IntraCorp, Inc. under contract by Capstone Software and followed the original film very closely. (wiki)

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books, quotes, Uncategorized

770

The Weird and the EerieMark Fisher (2016)weird-and-the-eerie-9781910924389_hr


Making Sense of “The Weird and the Eerie” By Roger Luckhurst

(…) “You have probably heard of “the weird” by now, but you may not quite know what it is, or why so many genre critics, cultural theorists, and philosophers are keen to engage with it. It might once have been quarantined as a subgenre associated with sullen Goths and all those arrested-adolescent readers of H. P. Lovecraft, but it has long slithered free of those confines, and now leaves a trail not just straight across the internet, but on the page and in mainstream TV shows and movie screens.

Writers of the New Weird in Britain, like M. John Harrison and China Miéville, briefly rallied to this banner in 2003 before morphing into something else (although the critics still lumber around with the term). Philosophers such as Graham Harman and Eugene Thacker have proposed a “weird realism” — a rival term to “object-oriented ontology” — that replaces Husserl or Heidegger with Horror. One of the early signs of this shift was Mark Fisher’s own symposium on Lovecraft and Theory at Goldsmiths College in London in 2007. In film, David Lynch was always “wild at heart and weird on top,” from his early animated short films up to Inland Empire. On TV, True Detective was pretty weird, with its echoes of Robert Chambers’s The King in Yellow and dark nihilistic mutterings lifted from Eugene Thacker’s In the Dust of this Planet: The Horror of Philosophy Volume 1. Stranger Things was quite weird, although a little too soft-focused and retro to be fully paid up, but The OA was definitely out-and-out weird. Jeff VanderMeer’s Southern Reach trilogy of books (Annihilation, Authority, and Acceptance, all of which appeared in 2014), so far the major achievement of the American translation of the New Weird, will hit mainstream cinemas with Alex Garland’s film adaptation in 2017. Best get weirded up.

Fisher’s guide to this terrain is an excellent place to start your orientation. The book displays his signature knack for reading popular culture (principally music, fiction, and film) in an expressive, demotic way that is still vigorously political and philosophical. Somehow, Fisher magically renders post-Lacanian, post-Žižekian Marxism and the radical anti-subjectivist philosophy of Gilles Deleuze entirely accessible. Only Fisher can enthuse about old Quatermass TV shows in terms of their “cosmic Spinozism” and still (mostly) make sense. With typical disdain for cultural boundaries, Fisher moves crab-wise from Lovecraft and H. G. Wells to the impenetrable mumblings of punk band The Fall; obscure Rainer Werner Fassbinder TV shows from Germany; Lynch, Stanley Kubrick, and Andrei Tarkovsky films; Nigel Kneale TV series from the 1970s; the music of Joy DivisionThe Shining; the unclassifiable fiction of Alan Garner and Christopher Priest; Jonathan Glazer’s extraordinary avant-garde SF film Under the Skin; and surprising appearances of Margaret Atwood’s early fiction Surfacing and Christopher Nolan’s portentous quantum SF blockbuster Interstellar (which receives a great defense).” (read more here)


https://k-punk.org/

http://k-punk.abstractdynamics.org/


The eeriness of the English countryside

(…) “In music, literature, art, film and photography, as well as in new and hybrid forms and media, the English eerie is on the rise. A loose but substantial body of work is emerging that explores the English landscape in terms of its anomalies rather than its continuities, that is sceptical of comfortable notions of “dwelling” and “belonging”, and of the packagings of the past as “heritage”, and that locates itself within a spectred rather than a sceptred isle.

Such concerns are not new, but there is a distinctive intensity and variety to their contemporary address. This eerie counter-culture – this occulture – is drawing in experimental film-makers, folk singers, folklorists, academics, avant-garde antiquaries, landscape historians, utopians, collectives, mainstreamers and Arch-Droods alike, in a magnificent mash-up of hauntology, geological sentience and political activism. The hedgerows, fields, ruins, hills and saltings of England have been set seething.”

“What are those pressing concerns, though, and what are the sources of this unsettlement? Clearly, the recent rise of the eerie coincides with a phase of severe environmental damage. In England, this has not taken the form of sudden catastrophe, but rather a slow grinding away of species and of subtlety. The result, as James Riley notes, is “a landscape constituted more actively by what is missing than by what is present”. This awareness of absence is expressing itself both in terms of a vengeful nature (a return of the repressed) and as delicate catalogues of losses.”

“Digging down to reveal the hidden content of the under-earth is another trope of the eerie: what is discovered is almost always a version of capital. Keiller’s Robinson tracks the buried cables and gas-pipes of Oxfordshire, following them as postmodern leylines, and tracing them outwards to hidden global structures of financial ownership. Wheatley’s deserters rapaciously extract “treasure” from the soil, by means of enslavement and male violence. In his cult novel Cyclonopedia (2008), the Iranian philosopher Reza Negarestani figured oil as a sentient entity, developing Marx’s implication that capital possesses emergent and self-willed properties, that it is somehow wild.” /  see: 771-robinson-in-ruins-2010

(read more here)

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A suitable place for violence? Orford Ness, Suffolk. photograph by Emma Johnson
movies

760 – Detention (2011)

timespace coordinates:  2011 – 1992 California

An apocalyptic fantasy, horror, science fiction, action- thriller, body swapping, time-traveling teen romantic comedy starring Josh Hutcherson, Dane CookShanley Caswell and  Spencer Locke. Detention follows the local students of Grizzly Lake as they survive their final year of high school. Bringing even more angst to student life, a slasher killer has chosen their high school as his new home of slaughter. It becomes a race against time to stop the killer, which will in turn save the world – if only they can get out of detention. (rt)

“Insane, Hyperkinetic, Next Level Filmmaking.”


“(…) for pop-culture pilgrims intent on discovering an underground prize, look no further.


“Smart, funny, and equally full of splatstick violence and heart, Detention isn’t just next-level horror–it’s next level everything, a senses-altering reaffirmation of cinema.


“a shockingly meaningful, potent film about the nature of meaninglessness and its damning effects on the younger generation”


“manic throwback horror comedy for the Twitter generation.”


time traveling teen pop culture comedy Detention is a runaway freight train of frenetic energy!


“is Scream meets Scott Pilgrim with a dash or two of Kaboom, it makes for one wild cocktail.”


Post-irony


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