Immortal (French: Immortel, ad vitam) is a 2004 English language French live-action and animated science fiction film co-written and directed by Enki Bilal and starring Linda Hardy, Thomas Kretschmann and Charlotte Rampling. It is loosely based upon Bilal’s comic book La Foire aux immortels (The Carnival of Immortals).
The film takes place in New York City in the year 2095 where genetically altered humans live side by side with unaltered men and women, and where Central Park has been mysteriously encased in an “intrusion zone” where people who attempt to enter are instantly killed. A strange pyramid has appeared over the city; inside, the gods of ancient Egypt have judged Horus, one of their fellow gods, to cease his immortality.
In the city below, Jill, a young woman with blue hair is arrested…
Stryker activates Wade, now known as Weapon XI/Deadpool, a “mutant killer” with the powers of multiple mutants.
X-Men (2000)
spacetime coordinate: usa, 2000
The film focuses on the mutants Wolverine and Rogue as they are brought into a conflict between two groups that have radically different approaches to bringing about the acceptance of mutant-kind
X2 (2003)
spacetime coordinate: usa, 2003
inspired by the graphic novel God Loves, Man Kills, pits the X-Men and their enemies, the Brotherhood, against the genocidal Colonel William Stryker . He leads an assault on Professor Xavier’s school to build his own version of Xavier’s mutant-tracking computer Cerebro, in order to destroy every mutant on Earth and to save the human race from them.
based on the 1982 limited seriesWolverine by Chris Claremont and Frank Miller. In the film, which follows the events of X-Men: The Last Stand, Logan travels to Japan, where he engages an old acquaintance in a struggle that has lasting consequences. Stripped of his healing factor, Wolverine must battle deadly samurai while struggling with guilt.
The story, inspired by the 1981 Uncanny X-Men storyline “Days of Future Past” by Chris Claremont and John Byrne, focuses on two time periods, with Wolverine traveling back in time to 1973 to change history and prevent an event that results in doom for both humans and mutants.
X-Men: Apocalypse (2016)
spacetime coordinate:ancient Egypt, 1983 Cairo, East Berlin, New York, Communist Poland
The ancient mutant En Sabah Nur awakens in 1983 and plans to wipe out modern civilization and take over the world, leading the X-Men to try to stop him and defeat his team of renegade mutants.
Dark Phoenix (2019)
spacetime coordinates: 1992 New York
the twelfth installment of the X-Men film series, and the sequel to 2016’s X-Men: Apocalypse.
spacetime coordinate: 2029 Texas, the Mexican border, Oklahoma City, North Dakota
It is the tenth installment in the X-Men film series, as well as the third and final Wolverine solo film following X-Men Origins: Wolverine (2009) and The Wolverine (2013). The film, which takes inspiration from “Old Man Logan” by Mark Millar and Steve McNiven, based in an alternate bleak future, follows an aged Wolverine and an extremely ill Professor X defending a young mutant named Laura from the villainous Reavers and Alkali-Transigen led by Donald Pierce and Zander Rice, respectively.
The film takes visual, tonal and thematic inspiration from classic western and noir cinema, with director James Mangold having stated that Logan’s influences included “visual reference points” of cinema, citing Shane (1953), The Cowboys (1972), Paper Moon (1973), The Gauntlet (1977), Little Miss Sunshine (2006), and The Wrestler (2008).
Mangold spoke of cinematography-based framing, while noting that he does not necessarily think about the “comic-book” related sort, instead highlighting the variety of stylistic influences that went into Logan. These influences include film noir framings and classic Hollywood filmmaking styles, as well as the Germanic expressionist filmmaking style of the early part of the last century, which Mangold stated has a commonality with comic-book art. Mangold highlighted “Strong foregrounds, playing things in depth: you have to make an image say more within that one image.” Using the image of Logan at a funeral as an example of his stylistic logic, Mangold concluded by mentioning the aspects within modern filmmaking, primarily everything in close-up format. For Logan, his aim was to set frames that are descriptive, and evocative of comic-book panels and classical filmmaking
On April 29, 2017, James Mangold announced via Twitter that a black-and-white version of the film entitled Logan Noirwould have a limited theatrical run in U.S. theaters, an event set to begin on May 16, 2017. Mangold stated that it was shot as a color film, with awareness that it would play well as a black and white film. The film was re-graded and timed shot by shot for the Noir edition. This version of the film is included on the Digital HD release and also included in the DVD and Blu-ray Combo Pack. (wiki)
Oxenfree is a 2016 supernatural mystery graphic adventure video game developed and published by Night School Studio. The game was released for Microsoft Windows, OS X and Xbox One in January 2016, with PlayStation 4 and Linux versions released later that year.
Recommended: OS: Windows 8.1 64-bit. / Processor: Intel i5 2.5 GHz. / Memory: 4 GB RAM. / Graphics: NVIDIA GeForce GTX 460 / Radeon HD 6750 (or higher) / DirectX: Version 11. / Network: Broadband Internet connection. / Storage: 3 GB available space. / Sound Card: DirectX 9.0 Compatible.
The game itself also has an alternate reality counterpart. Within the game are radio frequencies that hint to a real phone number. This phone number led players to the Twitter account @xray9169363733. The account posted various cryptic, coded messages, all of which seemed to point to a real world location. On May 7, 2016, Youtuber Jesse Cox posted a video similar to the PS4 Oxenfree trailer, but with several letters highlighted in red. This led players to http://www.edwardsisland.com. Several messages were found, but most important was “MILNER IS WARD”, confirming that a special object would be hidden at Fort Ward, WA. The object was revealed to be a box with letters by Alex from all the possible timelines from the game warning her not to go to Edwards island, and a manually operated tape player with two paper music tapes of songs from the game soundtrack. (wiki)
“A deserted island… a lost man… memories of a fatal crash… a book written by a dying explorer.”
Dear Esther is a first-person video game developed by The Chinese Room for Microsoft Windows, Mac OS X, and Linux. Spurning traditional game design, Dear Esther features virtually no puzzles or tasks. The player’s only objective is to explore an unnamed island in the Hebrides
system requirements: (minimum)
OS:Microsoft Windows XP / Vista / Vista64.
Processor:Intel core 2 duo 2.4GHz or higher.
Memory:1GB XP / 2GB Vista.
Graphics:DirectX 9 compliant video card with Shader model 3.0 support. …
DirectX®:9.0c.
Hard Drive:2 GB HD space.
Sound:DirectX 9.0c compatible sound card.
“Dear Esther is a ghost story, told using first-person gaming technologies. Rather than traditional game-play the focus here is on exploration, uncovering the mystery of the island, of who you are and why you are here. Fragments of story are randomly uncovered when exploring the various locations of the island, making every each journey a unique experience. Dear Esther features a stunning, specially commissioned soundtrack from Jessica Curry.” http://dear-esther.com/steam
– Ah, a wormhole with an Einstein-Rosen bridge, which is, theoretically,
a wormhole in space…
controlled by man.
So, according to Hawking, a wormhole may be able to provide a shortcut…
forjumping between two distant regions of space-time.
So in order to travel back in time, you have to have…
– A big spaceship or something that can travel faster than the speed of light?
– Theoretically.
– And be able to find one of these wormholes?
– The basic principles of time travel are there. You’ve got your vessel
and your portal, and your vessel could be just about anything,
most likely a spacecraft.
– Like a Delorean?
– Metal craft of any kind.
– You know, I love that movie, the way they shot it.
It’s so, um, like, futuristic, you know?
– Listen, um, don’t tell anybody that I gave you this.
(Полторы комнаты или сентиментальное путешествие на родину)
spacetime coordinate: 40’s > 90’s, Saint Petersburg > New York
When asked in an interview whether he ever intended to return to his Motherland,Joseph Brodsky replied: “Such a journey could only take place anonymously…”
The creators of this film imagined that the journey in question was undertaken after all, selecting the genre of an ironic fairytale. The poet sails to the country of his childhood, and with him we traverse not only geographical expanses, but travel through time as well; stringing together a number of facts from the Nobel Prize Laureate’s biography, we return to the USSR of the 50s and early 60s, soaking up the atmosphere of the “European” city of Petersburg, to this day Russia’s cultural center. Along with live-action sequences, the film features animation, as well as documentary footage concerning Brodsky and his milieu.
Some of the animated sequences — of winged horses and flying sleds, of Brodsky as a farm animal on all fours drawing a cart — suggest Chagall. Other, more elegant pictures — of pianos and other musical instruments flying in formation while framed against the heroic architecture of St. Petersburg — are closer to Magritte’s surrealism. Visually, it is an ode to St. Petersburg (its museums, architecture and statuary are lovingly photographed), and to the Neva River, which runs by the city.
With its unabashedly nostalgic glow, the film belongs to what might be called the “rosebud” school (after “Citizen Kane”) of film biographies that locate the essence of a life in childhood memories. Recurrent images in the film are visual representations of the family’s house cat. The youthful Brodsky (Evgeniy Ogandzhanyan) is shown conversing with his father in meows and later subverting the solemnity of a school anthem sung by a chorus by substituting cat cries for words. He later confides to a friend that he wants to be reincarnated as a cat in Venice.