documentary, music, quotes, Uncategorized

701 – In Pursuit of Silence (2015 Documentary)

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In our race towards modernity, amidst all the technological innovation and the rapid growth of our cities, silence is now quickly passing into legend. Beginning with an ode to John Cage‘s seminal silent composition 4’33“, the sights and sounds of this film delicately interweave with silence to create a contemplative and cinematic experience that works its way through frantic minds and into the quiet spaces of hearts. As much a work of devotion as it is a documentary, IN PURSUIT OF SILENCE is a meditative exploration of our relationship with silence, with sound, and the impact of noise on our lives. (rottentomatoes)

“The etymological roots of the word silence
are somewhat contested. There are two words
in particular that people go back to. There’s the Gothic term ana-silan, and then</i> desinere. One of them has to do with
the wind dying down and the other has to do with
a kind of stopping of motion. They’re both to do with an
interruption, not just of sound, but the roots of silence
are also to do with the interruption of our own… The imposition of our own egos
on the world.” GEORGE PROCHNIK

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games

0684 – Crysis 3 (2013 video game)

timespace coordinates: 2047  New York City

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Crysis 3 is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced 16 April 2012, it is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2.

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Set in the year 2047, the game takes place in New York City, which has been encased in a giant Nanodome created by the corrupt CELL corporation, and turned into a veritable urban rainforestCrysis 3s story revolves around Prophet, a Nanosuit holder who is on a quest to take revenge on the Alpha Ceph, the leader of the Ceph alien race, with the help of Prophet’s former comrade, Psycho. The game’s story serves as the end of the Crysis trilogy. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as being invisible. New features introduced in Crysis 3 include a new Nanosuit ability called “Rip & Throw”, a new compound bow and the “hacking” feature, which allows players to hack into enemies’ equipment, drones, and automated security defenses.

The game is set in a post-apocalyptic New York City, in an effort to combine the urban landscape of Crysis 2 and the forest setting of the original Crysis. The game introduces the “Seven Wonders”, with each wonder having its own unique landscape and tactical layout. Due to complaints about Crysis 2s linearity, the game’s levels were opened up so as to grant players more freedom. The development team also put efforts into creating a more emotional story, and the story’s protagonist was inspired by the lead character of District 9. The game was developed by a team of 100 people during its 23-month development cycle. (wiki)

minimum system requirements:  CPU: Intel Core2 Duo 2.4 Ghz (E6600) / AMD Athlon64 X2 2.7 Ghz (5200+) //  RAM: 2GB Memory (3GB on Vista) //  GPU: DirectX 11 graphics card with 1Gb Video RAM  Nvidia GTS 450 / AMD Radeon HD5770 //  DX: Directx 11 //  OS: Windows Vista, Windows 7 or Windows 8 // Store: At least 17 GB of free space

https://www.ea.com/games/crysis/crysis-3

animation, documentary, movies, Uncategorized

677 – My Winnipeg (2007)

timespace coordinates: 20th century SnowySleep-Walking Winnipeg

My Winnipeg is a 2007 film directed and written by Guy Maddin with dialogue by George Toles. Described by Maddin as a “docu-fantasia,” that melds “personal history, civic tragedy, and mystical hypothesizing,” the film is a surrealist mockumentary about Winnipeg, Maddin’s home town. A New York Times article described the film’s unconventional take on the documentary style by noting that it “skates along an icy edge between dreams and lucidity, fact and fiction, cinema and psychotherapy.”

Maddin also released a book titled My Winnipeg (Coach House Books, 2009). Maddin’s book contains the film’s narration as a main text surrounded by annotations, including outtakes, marginal notes and digressions, production stills, family photos, and miscellaneous material. The book contains a “Winnipeg Map” by artist Marcel Dzama featuring such fictional attractions as “The Giant Squid of the Red [River],” various poster designs for the film, and short articles about working with Maddin by Andy Smetanka, Darcy Fehr, and Caelum Vatnsdal. Maddin also includes an angry e-mail from an ex-girlfriend, collages and notebooks pages, and an X-ray of the dog Spanky from the film. The book also includes an interview with Maddin’s mother Herdis, conducted by Ann Savage, and an interview with Maddin conducted by Michael Ondaatje. Maddin’s publisher offers the book with or without a DVD of the film, distributed by Seville Pictures.

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movies

0663 – November (2017)

spacetime coordinates: 19th century Estonia

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November is a 2017 Estonian fantasy drama film directed by Rainer Sarnet, based on Andrus Kivirähk‘s novel Rehepapp ehk November (Old Barny aka November).

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“Sarnet’s earthbound fairy tale occupies a dreamscape somewhere between the teeming canvases of Brueghel and the existential agonies of Bela Tarr‘s films.” Sheri Linden

November – Official Trailer

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movies, Uncategorized

651 – Manifesto (2015)

Manifesto is a 2015 Australian-German multi-screen film installation written, produced and directed by Julian Rosefeldt. It features Cate Blanchett in 13 different roles performing various manifestos. A 90-minute feature version premiered at the Sundance Film Festival in January 2017.

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The film integrates various types of artist manifestos from different time periods with contemporary scenarios.

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Manifestos: 
Karl Marx / Friedrich Engels, Manifesto of the Communist Party (1848)
Philippe Soupault, Literature and the Rest (1920)

Situationism
Lucio Fontana, White Manifesto (1946)
John Reed Club of New York, Draft Manifesto (1932)
Constant Nieuwenhuys, Manifesto (1948)
Alexander Rodchenko, Manifesto of Suprematists and Non-Objective Painters (1919)
Guy Debord, Situationist Manifesto (1960)

Futurism
Filippo Tommaso Marinetti, The Foundation and Manifesto of Futurism (1909)
Giacomo Balla / Umberto Boccioni / Carlo Carrà / Luigi Russolo / Gino Severini, Manifesto of the Futurist Painters (1910)
Guillaume Apollinaire, The Futurist Antitradition (1913)
Dziga Vertov, WE: Variant of a Manifesto (1922)

Architecture
Bruno Taut, Down with Seriousism! (1920)
Bruno Taut, Daybreak (1921)
Antonio Sant’Elia, Manifesto of Futurist Architecture (1914)
Coop Himmelb(l)au, Architecture Must Blaze (1980)
Robert Venturi, Non-Straightforward Architecture: A Gentle Manifesto (1966)

Vorticism / Blue Rider / Abstract Expressionism
Wassily Kandinsky / Franz Marc, “Preface to the Blue Rider Almanac” (1912)
Barnett Newman, The Sublime is Now (1948)
Wyndham Lewis, Manifesto (1914)

Stridentism / Creationism
Manuel Maples Arce, A Strident Prescription (1921)
Vicente Huidobro, We Must Create (1922)
Naum Gabo / Antoine Pevsner, The Realist Manifesto (1920)

Suprematism / Constructivism
Kazimir Malevich, Suprematist Manifesto (1916)
Olga Rozanova, Cubism, Futurism, Suprematism (1917)

Dadaism
Tristan Tzara, Dada Manifesto 1918 (1918)
Tristan Tzara, Manifesto of Monsieur Aa the Antiphilosopher (1920)
Francis Picabia, Dada Cannibalistic Manifesto (1920)
Georges Ribemont-Dessaignes, The Pleasures of Dada (1920)
Georges Ribemont-Dessaignes, To the Public (1920)
Paul Éluard, Five Ways to Dada Shortage or two Words of Explanation (1920)
Louis Aragon, Dada Manifesto (1920)
Richard Huelsenbeck, First German Dada Manifesto (1918)

Surrealism / Spatialism
André Breton, Manifesto of Surrealism (1924)

Pop Art
Claes Oldenburg, I am for an Art… (1961)

FluxusMerz 
Yvonne Rainer, No Manifesto (1965)
Emmett Williams, Philip Corner, John Cage, Dick Higgins, Allen Bukoff, Larry Miller, Eric Andersen, Tomas Schmit, Ben Vautier, George Maciunas, Fluxus Manifesto (1963)
Mierle Laderman Ukeles, Maintenance Art Manifesto (1969)
Kurt Schwitters, The Merz Stage (1919)

Conceptual Art / Minimalism
Sol LeWitt, Paragraphs on Conceptual Art (1967)
Sol LeWitt, Sentences on Conceptual Art (1969)
Sturtevant, Shifting Mental Structures (1999)
Sturtevant, Man is Double Man is Copy Man is Clone (2004)
Adrian Piper, Idea, Form, Context (1969)

Film
Stan Brakhage, Metaphors on Vision (1963)
Jim Jarmusch, Golden Rules of Filmmaking (2002)
Lars von Trier / Thomas Vinterberg, Dogme 95 (1995)
Werner Herzog, Minnesota Declaration (1999)
Lebbeus Woods, Manifesto (1993)

movies

0633 – Michiel de Ruyter / Admiral (2015)

spacetime coordinates: 1650s – 1670s  Dutch Empire – British Empire

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Michiel de Ruyter (Dutch pronunciation: [miˈxil də ˈrœy̯tər]) is a 2015 epic Dutch film about the 17th-century admiral Michiel de Ruyter directed by Roel Reiné. Paintings from the 17th century served as an inspiration for the design. In the beginning of the movie, when Klaartje the family maid pours milk, it is almost an exact replica of the famous painting ‘The Milkmaid’ by Johannes Vermeer.

Prior to its release, several protest groups had accused the film of glorifying the colonial history of the Netherlands. References to colonialism in the film are however almost absent. The film makes a minor reference to the Dutch East India Company, which contributed highly to the welfare in the 17th century in the low countries, and to the trading vessels which were protected by the navy under Michiel de Ruyter. The film’s main subjects — apart from Michiel de Ruyter himself — are the internal politics of the country, including the brutal murder of Johan de Witt and the complicated relationship with England, up to the engagement of the Dutch prince of Orange with Mary II. (wiki)

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animation

0608 – Steamboy (2004)

spacetime coordinates: 1863 Russian Alaska // 1866 Manchester –  London

Steamboy (Japanese: スチームボーイ Hepburn: Suchīmubōi) is a 2004 Japanese animated steampunk action film produced by Sunrise, directed and co-written by Katsuhiro Otomo, his second major anime release, following Akira. The film was released in Japan on July 17, 2004. Steamboy is one of the most expensive Japanese animated movies made to date. Additionally, the film was in production for ten years and utilized more than 180,000 drawings and 440 CG cuts.

steamboy

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