games

0863 – Time Commando (1996 Computer game)

timespace coordinates: 2020 @ the Historical Tactical Center > Prehistoric > Roman EmpireFeudal JapanMedievalConquistadorWild West, Modern Wars (World War I and supposedly World War III), Future (Stanley’s era) > inside the main computer (Virus World)

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Time Commando (originally released for the PC on 31 July 1996) is an action-adventure computer and video game developed by Adeline Software and published by Electronic Arts in Europe, Activision in America, and Virgin Interactive (PlayStation version) and Acclaim Entertainment (Sega Saturn version) in Japan. Time Commando was re-released for modern computer systems on 6 January 2012 by GOG.com. (wiki)

PSX Longplay

documentary

858 – Roger & Me (1989 documentary)

timespace coordinates: 1980’s Flint, Michigan

Roger & Me is a 1989 American film written, produced, directed by and starring Michael Moore. Moore portrays the regional economic impact of General Motors CEO Roger Smith‘s action of closing several auto plants in his hometown of Flint, Michigan, reducing GM’s employees in that area from 80,000 in 1978 to about 50,000 in 1992. As of August 2015, GM employs approximately 7,200 workers in the Flint area, according to The Detroit News, and 5,000 workers according to MSNBC.  In 2013, the film was selected for preservation in the United States National Film Registry by the Library of Congress as being “culturally, historically or aesthetically significant.” (wiki)

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imdb


Pets or Meat: The Return to Flint (1992) 

games, Uncategorized

0852 – Another World (1991 video game)

Another World, also known as Out of This World in North America and Outer World  in Japan, is a 1991 cinematic platformer action-adventure game designed by Éric Chahi and published by Delphine Software. The game tells a story of Lester, a young scientist who, as a result of an experiment gone wrong, finds himself on a dangerous alien world where he is forced to fight for his survival.

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Another World was developed by Chahi alone over a period of about two years, with only help with the soundtrack from Jean-François Freitas. Chahi developed his own game engine, completing all the game’s art and animations in vector form to reduce memory use, with some use of rotoscoping to help plan out character movements. Both narratively and gameplay-wise, he wanted the game to be told with little to no language or user-interface elements. The game was originally developed for the Amiga and Atari ST but has since been widely ported to other contemporary systems, including home and portable consoles and mobile devices. Chahi has since overseen release of various anniversary releases of the game.

Another World was innovative in its use of cinematic effects in both real-time and cutscenes, which earned the game praise among critics and commercial success. It also influenced a number of other video games and designers, inspiring such titles as IcoMetal Gear SolidSilent Hill, and even Delphine’s later Flashback. (wiki)

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steam

quotes, series

0849 – The Haunting of Hill House (2018 TV series)

timespace coordinates: 1992 – 2018 Massachusetts

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The Haunting of Hill House is an American supernatural horror web television series created by Mike Flanagan for Netflix, produced by Amblin Television and Paramount Television. The series is based on the 1959 novel of the same name by Shirley Jackson. The plot alternates between two timelines, following five adult siblings whose paranormal experiences at Hill House continue to haunt them in present day. The series also features flashbacks to 1992, depicting the events in Hill House leading up to the eventful night the family departed. The ensemble cast features Michiel HuismanElizabeth ReaserOliver Jackson-CohenKate SiegelVictoria PedrettiLulu WilsonCarla GuginoHenry Thomas and Timothy Hutton. (wiki)

imdb


“No live organism can continue for long to exist sanely under conditions of absolute reality; even larks and katydids are supposed, by some, to dream. Hill House, not sane, stood by itself against its hills, holding darkness within; it had stood so for eighty years and might stand for eighty more. Within, walls continued upright, bricks met neatly, floors were firm, and doors were sensibly shut; silence lay steadily against the wood and stone of Hill House, and whatever walked there, walked alone.”
― Shirley Jackson, The Haunting of Hill House