books, Uncategorized

926

[page 150, 151] Thus we see how these elemental beings are the intermediaries between the earth and the spirit-cosmos. We see the drama of the phosphorescent upsurge of the undines, which pass away in the sea of light and flame of the higher hierarchies as their sustenance; we see the upward flashing greenish-reddish lightning, which is breathed where the earth continually passes over into eternity, the eternal survival of the fire spirits, whose activity never ceases. For whereas, here on earth, birds tend to die at a particular time of year, the fire spirits make sure that what is to be seen of them pours out into the universe throughout the entire year. Thus the earth is as though cloaked in a mantle of fire. Seen from outside the earth appears fiery. But everything is brought about by beings who see the things of the earth quite differently from how man sees them. As already mentioned, man’s experience of the earth is of a hard substance on which he stands and walks about. For the gnomes it is a transparent globe, a hollow body. For the undines water is something in which they perceive the phosphorizing process, which they can take into themselves as living experience. Sylphs see in the astrality of the air, which emanates from dying birds, something that makes them into more actively flashing lightning than they would otherwise be, for in itself the lightning of these sylphs is dull and bluish. And then again the disintegration of butterfly existence is something which continually envelops the earth as though with a shell of fire. Beholding this, it seems as though the earth were surrounded by a wonderful fiery painting; and there to one side, when one looks upwards from the earth, one beholds these lightning flashes, these phosphorescent and evanescent undines. All this shows us that here on earth the elemental nature spirits move and work actively, striving upwards and passing away in the fiery mantle of the earth. In reality, however, they do not pass away, but they find their eternal existence by passing over into beings of the higher hierarchies.

Harmony of the Creative Word: The Human Being & the Elemental, Animal, Plant, and Mineral Kingdoms (CW 230) (Human Being and the Elemental, Animal, Plant and Mineral Kin)

 

documentary, Uncategorized

922 – A Beautiful Planet (2016 documentary)

.beautifulplanet posterA Beautiful Planet is a 2016 American documentary film that explores Earth by showing IMAX footage that was recorded over the course of fifteen months by astronauts aboard the International Space Station. The filmmakers who created the movie and the astronauts who filmed it and starred in it intended to help viewers experience the awe and wonder that come from looking down on our planet from space. It is narrated by Academy Award winning actress Jennifer Lawrence; she has called A Beautiful Planet “a love letter to Earth.” 

The film also examines some of the daily experiences of the astronauts, who represent the respective space agencies for the United States, Russia, Europe, and Japan. This multinational crew lives and works on the Space Station, an orbiting symbol of cutting edge technology and peaceful international cooperation which is presented as “a truly awesome example of what we can achieve when we work together.” (wiki)

A_Beautiful_Planet#The_big_picture

A_Beautiful_Planet#Spaceship_Earth


A_Beautiful_Planet#Exoplanet_Kepler-186f

imdb   skyglow

287

animation, movies, Uncategorized

917

The Hungarian National Film Archive has made available dozens of vintage animated shorts, commercials, and even feature films on its Vimeo page, but only for a limited period of time. The collection is available through the holidays and will be taken offline January 4, 2019. (via www.cartoonbrew.com)


cartoonbrew.com

games, Uncategorized

916 – Nuclear Throne (2015 video game)

Nuclear_ThroneNuclear Throne is a post-apocalyptic roguelike-like top-down shooter. Not ‘the final hope of humanity’ post-apocalyptic, but ‘humanity is extinct and mutants and monsters now roam the world’ post-apocalyptic. Fight your way through the wastelands with powerful weaponry, collecting radiation to mutate some new limbs and abilities. All these things and more you could do if only you were good at this game. Can you reach the Nuclear Throne? (steam)

Nuclear Throne is a top-down shooter roguelike video game by Vlambeer. Early prototypes of the game were distributed through Steam’s early access program in 2013. Nuclear Throne was released on December 5, 2015, for Microsoft Windows, OS X, Linux, PlayStation 4 and PlayStation Vita platforms, with an Xbox One release due in the future. (wiki)

SYSTEM REQUIREMENTS – MINIMUM: OS: Windows XP / Processor: 1.2Ghz+ / Memory: 1024 MB RAM / Graphics: 256MB / Storage: 200 MB available space / Additional Notes: This game is locked to 30 frames per second.

 

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http://nuclearthrone.com/   /  Nuclear Throne Wiki

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games, movies, series, Uncategorized

0912 – Black Mirror: Bandersnatch (2018)

timespace coordinates:  England  July 1984

poster-780

Black Mirror: Bandersnatch is a 2018 interactive film in the science fiction anthology series Black Mirror. It was written by series creator Charlie Brooker and directed by David SladeNetflix released it on 28 December 2018 as a standalone film.  In Bandersnatch, viewers make decisions for the main character, the young programmer Stefan Butler (Fionn Whitehead) who adapts a fantasy novel into a video game in 1984.  Other characters include Mohan Thakur (Asim Chaudhry) and Colin Ritman (Will Poulter), both of whom work at a video game company, Butler’s father, Peter (Craig Parkinson) and Butler’s therapist, Dr. Haynes (Alice Lowe). The film is based on a planned Imagine Software video game of the same name which went unreleased after the company filed for bankruptcy. It also alludes to Lewis Carroll‘s own works that feature the bandersnatch creature. A piece of science fiction and horror, Bandersnatch incorporates meta-commentary and rumination on free will.

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Presentation – Bandersnatch is presented as an interactive film. A brief tutorial, specific to the device being streamed on, explains to the viewer how to make choices. They have ten seconds to make choices, or a default decision is made. Once a playthrough ends, the viewer is given an option of going back and making a different choice. The average viewing is 90 minutes, though the quickest path ends after 40 minutes, and at least one path results in a 2.5 hour viewing experience. There are 150 minutes of unique footage divided into 250 segments.  IGN reports that according to Netflix, there are five “main” endings, with variants within each ending; such endings may be intercut with credits, similar to other Black Mirror episodes. Producer Russell McLean said there are between ten and twelve endings, some of which are more vague as endings compared to others, and according to director David Slade, there are a few “golden eggs” endings that may take a long time before viewers figure out how to achieve them.  No ending is considered “prescribed” over any other, according to executive producers Charlie Brooker and Annabel Jones, particularly as they felt some endings were not truly endings in the traditional sense. In most cases, when the viewer reaches an ending, the interactive film gives the player the option to redo a last critical choice as to be able to explore these endings, or they can alternatively view the film’s credits. In some cases, the same segment is reachable in multiple different ways, but will present the viewer with different choices based on the way they reached the segment. In other cases, certain loops guide viewers to a specific narrative regardless of the choices they make. Some endings may become impossible to reach based on choices made by the viewer, unless they opt to restart the film. This action will erase all stored information about which options they had selected while watching the episode on that device.

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Analysis – The term “bandersnatch” originates from a fictional creature created by Lewis Carroll, which appear in his 1870s poems “Jabberwocky” and “The Hunting of the Snark“. The film makes several allusions to Carroll’s works. Part of Butler’s motivation is to find his stuffed rabbit toy which leads him to discover deeper secrets, comparable to Alice‘s quest to find the White Rabbit in Alice’s Adventures in Wonderland. Ritman and his girlfriend Kitty lead Butler into a psychedelic experience in their flat, correlating to the Mad Hatter‘s tea party from the same story, with Kitty’s appearance even similar to that of the Hatter. At one point, Butler travels through a mirror, or literally following the action suggested by the title of Carroll’s Through the Looking-Glass. The design of the Pax is similar to Carroll’s own drawing of the Bandersnatch. 

The “bandersnatch” term also relates to Bandersnatch, a planned video game by Imagine Software. One of several expensive “megagames” which Imagine Software worked on, Bandersnatch was never released as the company went bankrupt in 1984. Imagine’s closure was widely publicised as the events leading to it occurred at the time the BBC were featuring the company in its 1984 “Commercial Breaks” documentary series, and had cascading effects on the video game development industry in the United Kingdom. As an allusion, the film opens on 9 July 1984, the day Imagine was closed, and the cover of Crash with this news is featured in the film. The video game was mentioned in an Easter egg in series three episode “Playtest“, on the front cover of a magazine which is briefly shown onscreen.  

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Additionally, the story shares elements of the works of Philip K. Dick, who frequently wrote on alternate realities and timelines. The Davies character is an allusion to Dick, who had frequently used recreational drugs throughout his life, and at one point attempted to kill his wife. Dick’s work Ubik is visually referenced in the film. Brooker also compares the story to the 1993 comedy fantasy Groundhog Day, about a character who re-lives the same day repeatedly.  Some of the themes of lack of free will, monitoring, and control, as well as the 1984 setting, led to comparisons to George Orwell‘s novel, Nineteen Eighty-Four. 

bandersnatch-screen

Bandersnatch has elements of comedy, horror, pathos, science fiction and a 1980s period piece. David Griffin of IGN compares it to the adventure video game series The Walking Dead, whose first instalment was released in 2012, and the 2018 adventure game Detroit: Become Human.  At one point, Thakur mentions that Butler’s game has no need to type in “get lamp”, which is the first necessary command that the player must use in the first text adventure game, Colossal Cave Adventure, and the title of a documentary about the onset of interactive fiction.  (wiki)

imdb   /  https://tuckersoft.net/  /    nohzdyve/

animation, movies, Uncategorized

0905 – Under the Silver Lake (2018)

timespace coordinates: 2011 Los Angeles

silver lake poster (2)

Under the Silver Lake is a 2018 American neo-noir mystery film written, produced and directed by David Robert Mitchell. Set in Los Angeles, it stars Andrew Garfield as a young man who sets out on a quest to investigate the sudden disappearance of his neighbour (Riley Keough), only to stumble upon an elusive and dangerous large-scale conspiracy.

Joshua Rothkopf of Time Out gave the film a perfect five rating, calling it “Hypnotic, spiraling and deliriously high” and stating “the ambition of Under the Silver Lake is worth cherishing. It will either evaporate into nothingness or cohere into something you’ll want to hug for being so wonderfully weird.” Eric Kohn of IndieWire gave a positive review, calling it “a bizarre and outrageous drama grounded in the consistency of Garfield’s astonishment at every turn. […] Aided by cinematographer Mike Gioloukas’ sunny visuals and a searching Disasterpiece score, the movie becomes a bittersweet ode to wanting answers from an indifferent world overwhelmed by superficial distractions. The homage can be irritating and some of the transitions work better than others across an unwieldy running time — but even the flaws speak to the movie’s beguiling raison d’être. It’s fascinating to watch Mitchell grasp for a bigger picture with the wild ambition of his scruffy protagonist.” 

Owen Gleiberman of Variety gave a positive review, calling it “a down-the-rabbit-hole movie, at once gripping and baffling, fueled by erotic passion and dread but also by the code-fixated opacity of conspiracy theory. The movie is impeccably shot and staged, with an insanely lush soundtrack that’s like Bernard Herrmann-meets-Angelo-Badalamenti-on-opioids. When it’s over, though, you feel like you’ve seen a meta-mystery made by someone who spent too much time scrawling notes in the margins of his frayed copy of Infinite Jest. (wiki)

silver lake poster

imdb


games, Uncategorized

900 – NeonCode (2018 video game)

NeonCode is a one hour long cyberpunk-retrowave adventure game (one-man project). It was inspired by classics such as the Blade Runner-movies, Miami Vice, Grim Fandango and the games of Telltale. The game is mixing the open world gamestyle with some classic adventure game elements.

SYSTEM REQUIREMENTS (MINIMUM): OS: Windows 10 / Processor: AMD A8-5600 or similar i5 /Memory: 8 GB RAM / Graphics: Nvidia GeForce GT710 or similar (2Gb VRAM) /Storage: 5 GB available space


***NeonCode is a free adventure game***

https://neoncodegame.wordpress.com/   /   steam