“I was born too late to explore the seas, and born too early to explore the universe, but I was born on time to explore Skyrim”
Category: games
778 – Discworld (1995 video game)
Discworld is a 1995 point-and-click adventure game developed by Teeny Weeny Games and Perfect 10 Productions for MS-DOS, Macintosh, and the Sony PlayStation. A Sega Saturn version was released the following year. The game stars Rincewind the Wizard (voiced by Eric Idle) and is set on Terry Pratchett‘s Discworld. The plot is based roughly around the events in the book Guards! Guards!, but also borrows elements from other Discworld novels. It involves Rincewind attempting to stop a dragon terrorising the inhabitants of Ankh-Morpork.
The game was developed because the designer Gregg Barnett wanted a large adventure for CD-based systems. A licence was difficult to obtain; Pratchett was reluctant to grant one as he wanted a Discworld game to be developed by a company with a reputation and who cared about the property. An original story was created due to Barnett having difficulty basing games on one book. Discworld was praised for its humour, voice-acting and graphics, though some criticised its gameplay and difficult puzzles. Discworld was followed by a sequel, Discworld II: Missing Presumed…!?, in 1996. (wiki)
Ankh-Morpork
Ankh-Morpork lies on the River Ankh (the most polluted waterway on the Discworld and reputedly solid enough to walk on), where the fertile loam of the Sto Plains (similar to Western Europe) meets the Circle Sea (the Discworld’s version of the Mediterranean). This, naturally, puts it in an excellent trading position. Lying approximately equidistant from the cold Hub and tropical Rim, Ankh-Morpork is in the Discworld’s equivalent of the temperate zone. The name “Ankh-Morpork” refers to both the city itself, a walled city about five miles (8 km) across, and the surrounding suburbs and farms of its fiefdom. The central city divides more or less into the more affluent Ankh and the poorer Morpork which includes the slum-like “Shades”, which are separated by the River Ankh. Ankh-Morpork is built on black loam, broadly, but is mostly built on itself; pragmatic citizens simply built on top of the existing buildings when the sediment grew too high as the river flooded, rather than excavate them out. There are many unknown basements, including an entire “cave network” below Ankh-Morpork made up of old streets and abandoned sewers (it has been continuously stated that anyone with a pickaxe and a good sense of direction could reach anywhere in Ankh-Morpork by knocking walls down in a straight line, though in Thud! it is added that they would also need to breathe mud). Recently, the underground regions have been extended by the city’s dwarf population to get around unimpeded. It has recently been made municipal property. Ankh-Morpork is also the city with the most dwarfs on the whole disc outside of Überwald, largely considered the dwarfen homeland, with over 50,000 dwarfs living there. (wiki)
Terry Pratchett – Back in Black BBC Documentary 2017 (youtube)
768 – The Office Quest (2018 video game)
The Office Quest is a ‘casual’ point & click adventure game for those who cannot stay in the office any longer, full of visual humor, puzzles, riddles.
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711 – Audiosurf 2 (2015 video game)
Audiosurf 2, previously named Audiosurf Air, is a rhythm score attack video game created by Dylan Fitterer, and the sequel to Audiosurf. It was launched on October 2, 2013 for Windows through Steam Early Access, OS X and Linux versions were released on January 9, 2015. The game is Steam Workshop compatible, allowing players to create and share mods for the game.
The game uses the player’s own music library to generate a course the player needs to navigate through. The sequel adds a wakeboarding mode that lets players distort the songs and features two boats that tug players along and provide opportunities to jump and pull off tricks. (wiki)
SYSTEM REQUIREMENTS (MINIMUM): OS: Windows Vista/7/8 // Processor: 32 or 64-bit Dual Core or better // Memory: 2 GB RAM // Graphics: Intel HD3000 // DirectX: Version 9.0c // Storage: 400 MB available space
708 – Pony Island (2016 video game)

Pony Island is a video game developed and published by Daniel Mullins. As a metafictional game, the game has the player interact with what appears to be an old arcade cabinet game called “Pony Island“. The player soon discovers the game is corrupted by a demonic being which is trying to claim the player’s soul for itself. (wiki)
SYSTEM REQUIREMENTS (MINIMUM) : OS: Windows XP // Memory: 2 GB RAM // DirectX: Version 9.0 // Storage: 400 MB available space